After training 𝐒𝐦𝐨𝐥𝐋𝐌𝟑 on 𝟑𝟖𝟒 𝐇𝟏𝟎𝟎𝐬 for nearly a month, I've come to realize something most people overlook: 𝐢𝐧𝐟𝐫𝐚𝐬𝐭𝐫𝐮𝐜𝐭𝐮𝐫𝐞 𝐢𝐬 𝐭𝐡𝐞 𝐦𝐚𝐤𝐞-𝐨𝐫-𝐛𝐫𝐞𝐚𝐤 𝐟𝐚𝐜𝐭𝐨𝐫 𝐢𝐧 𝐋𝐋𝐌 𝐭𝐫𝐚𝐢𝐧𝐢𝐧𝐠. 🔥
Everyone talks about model architecture and data quality. And yes, those matter immensely. But here's what nobody tells you: when your training run fails at 2 AM because of mysterious 𝐍𝐂𝐂𝐋 𝐞𝐫𝐫𝐨𝐫𝐬, or when your expensive GPU cluster is running at 𝟔𝟎% 𝐞𝐟𝐟𝐢𝐜𝐢𝐞𝐧𝐜𝐲, the problem isn't your model. It's most probably a 𝐦𝐢𝐬𝐮𝐬𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐡𝐚𝐫𝐝𝐰𝐚𝐫𝐞. 🛠️
Questions that seemed simple but had no clear answers: Why is 𝐌𝐨𝐄 𝐭𝐫𝐚𝐢𝐧𝐢𝐧𝐠 𝐬𝐥𝐨𝐰𝐞𝐫 𝐭𝐡𝐚𝐧 𝐝𝐞𝐧𝐬𝐞 𝐦𝐨𝐝𝐞𝐥𝐬? Which 𝐍𝐂𝐂𝐋 𝐟𝐥𝐚𝐠𝐬 should we actually set? How often should we checkpoint without killing throughput?
That's why we built 𝐓𝐡𝐞 𝐒𝐦𝐨𝐥 𝐓𝐫𝐚𝐢𝐧𝐢𝐧𝐠 𝐏𝐥𝐚𝐲𝐛𝐨𝐨𝐤 📖: a complete guide covering everything from model architecture and data curation to the SmolLM3 training marathon, post-training techniques, and crucially, the 𝐢𝐧𝐟𝐫𝐚𝐬𝐭𝐫𝐮𝐜𝐭𝐮𝐫𝐞 𝐥𝐚𝐲𝐞𝐫 that most teams get wrong.
We validated real vs theoretical bandwidth across the entire stack: 𝐇𝐁𝐌𝟑 𝐡𝐢𝐭𝐭𝐢𝐧𝐠 𝟑 𝐓𝐁/𝐬, 𝐍𝐕𝐋𝐢𝐧𝐤 𝟒.𝟎 𝐫𝐞𝐚𝐜𝐡𝐢𝐧𝐠 𝟕𝟖𝟔 𝐆𝐁/𝐬, 𝐏𝐂𝐈𝐞 𝐆𝐞𝐧𝟒 𝐚𝐭 𝟏𝟒.𝟐 𝐆𝐁/𝐬. Then we ran collective operations across 𝟏𝟐𝟖 𝐆𝐏𝐔𝐬 (16 nodes, 8xH100s each) and measured how performance degrades at scale: all-reduce drops from 𝟒𝟖𝟎 𝐆𝐁/𝐬 on a single node to 𝟑𝟐𝟎-𝟑𝟓𝟎 𝐆𝐁/𝐬 across 16 nodes.
If you've ever wondered why your training runs are slower than they should be, or you're planning to scale up and want to avoid expensive mistakes, this guide might save you weeks of debugging.
If you've followed the progress of robotics in the past 18 months, you've likely noticed how robotics is increasingly becoming the next frontier that AI will unlock.
At Hugging Face—in robotics and across all AI fields—we believe in a future where AI and robots are open-source, transparent, and affordable; community-built and safe; hackable and fun. We've had so much mutual understanding and passion working with the Pollen Robotics team over the past year that we decided to join forces!
You can already find our open-source humanoid robot platform Reachy 2 on the Pollen website and the Pollen community and people here on the hub at
With the wave of vibe-coding-optimized LLMs like the latest open-source DeepSeek model (version V3-0324), you can basically prompt out-of-the-box and create any app and game in one-shot.
It feels so powerful to me, no more complex framework or under-the-hood prompt engineering to have a working text-to-app tool.
AI is eating the world and *open-source* AI is eating AI itself!
PS: and even more meta is that the DeepSite app and DeepSeek model are both fully open-source code => time to start recursively improve?
PPS: you still need some inference hosting unless you're running the 600B param model at home, so check the very nice list of HF Inference Providers for this model: deepseek-ai/DeepSeek-V3-0324
It's beating Claude 3.7 on (competitive) programming –a domain Anthropic has been historically really strong at– and it's getting close to o1-mini/R1 on olympiad level coding with just 7B parameters!
And the best part is that we're open-sourcing all about its training dataset, the new IOI benchmark, and more in our Open-R1 progress report #3: https://huggingface.co/blog/open-r1/update-3