VisionGuardrail, a multimodal content-safety classifier based on Qwen3.5, is now available on Hugging Face in 4B and 9B variants. It is a direct upgrade to ImageShield-MMCF, providing improved parental controls through conservative visual content-safety filtering.
Pretrained on 4x more tokens than the previous releases (20b vs 5b). Instruct tuned versions are coming soon. Very interesting models are coming soon too (hint: super long context).
ImageShield-MMCF โ Multimodal Content Filter is a multimodal content-safety classifier built on top of Qwen3.5 and is now available on Hugging Face!
This is the preview initial version (v1.0) of the model, designed to classify visual content as Safe or Unsafe, with a particular focus on detecting Not Safe for Work (NSFW) and other potentially sensitive visual content.
The demo is implemented in the prithivMLmods/opencaption-4b-vl-sft Space, which serves as an active content-safety layer for computer vision tasks. It helps block Not Safe for Work (NSFW) content generation and paves the way for more meaningful and responsible creativity.
Just hit #14 and #15 with out FIRST models on Open SLM Leaderboard. The models were trained on 5B tokens, while competing with similarly sized models trained on more than 6-20x the data.
A new base model Speck1.5-140M being trained right now on a higher quality corpus and will be released soon. SpeckChat3 is coming very soon with 1 million samples, specifically designed to post train small base models.
Also, just to clarify stuff, we will NOT release anything that is NOT MIT licensed EVER. Openness is needed in small language research.
Thanks to everyone supporting the project, and stay tuned for new releases!
SPECK UPDATES: 1 New instruct model tuned on top of Speck1-140M: specklabs/Speck1-140M-Instruct 2 Instruction tuning datasets 2 GGUFs
Much more coming soon: Speck1.1-140M-Instruct that is post trained on SpeckChat2 will be coming very soon New base model Speck1.5-140M is coming with a much higher quality corpus
Thanks to everyone who is already supporting the project, and stay tuned for new releases!
new models coming very soon (both instruct and much better models), with much much higher training scale as i am getting marenostrum5 access soon! we will be looking at 100b-2t token budgets :)
Made a demo for Text/Image-to-3D Video and Image-to-3D Video asset generation using TRELLIS.2. It is paired with Z-Image-Turbo to accelerate the input image preprocessing pipeline, streamlining the Image-to-3D workflow. The generated GLB (GL Transmission Format) files are converted into MP4 (MPEG-4) videos, making them easy to preview and share. Try it now on Hugging Face Spaces.๐ค
Wan2.2-I2V-Fast with highly upscaled sequential frame sampling is now available as a Spaces demo, built using Wan2.2-I2V and FLUX.2-Klein. Try the demo using the links below.๐
PiD โ Pixel Diffusion Decoder Image Edit Upscale and Image Generation Upscale, an all-in-one demo, is now live on Spaces! Great improvements in realism-based image generation and editing are powered by FLUX.2-Klein, while image generation is paired with Z-Image, and upscaling is enabled by default!
Sharing how I built the LongCat-Video-Avatar 1.5 Space (+500k views on X) in one agent session. Gave a coding agent its own AI lab on ZeroGPU, framed the goal, walked away. It designed, deployed, tested against the live API, fixed, shipped.
I've made 8 Spaces in the Qwen-Image-Edit series, and out of them, 5 Spaces reached โSpace of the Weekโ! A few Spaces are still topping the list even after many months.
Cumulatively, the series has crossed 8.2 million+ ZeroGPU runs and nearly 4 million visitors overall.
Multimodal-Edge Demo, a node-based inference canvas demo, is now live on Spaces. It features node-based Transformers for fast inference across 10+ edge-device multimodal models on the Hub, all within a single space. The series includes models from Qwen3.5, Qwen3-VL, Gemma 4, and the LFM 2.5 VL model series, with support for reasoning and grounding tasks.
Now, a collection of various compression schemes for Qwen3.6 and the abliterated version 1 of dense models is available on the Hub. Check it out via the links below. ๐
HY-World-2.0 โ A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds is now available on Spaces, and it works both as native Gradio components and in Gradio server mode.
Want to share my enthusiasm for zai-org/GLM-5.1 here too ๐ฅ
I think we have it: our open source Claude Code = GLM-5.1 + Pi (https://pi.dev/) - Built a Three.js racing game to eval and it's extremely impressive. Thoughts:
- One-shot car physics with real drift mechanics (this is hard)
- My fav part: Awesome at self iterating (with no vision!) created 20+ Bun.WebView debugging tools to drive the car programmatically and read game state. Proved a winding bug with vector math without ever seeing the screen
- 531-line racing AI in a single write: 4 personalities, curvature map, racing lines, tactical drifting. Built telemetry tools to compare player vs AI speed curves and data-tuned parameters
- All assets from scratch: 3D models, procedural textures, sky shader, engine sounds, spatial AI audio!
- Can do hard math: proved road normals pointed DOWN via vector cross products, computed track curvature normalized by arc length to tune AI cornering speed
You are going to hear about this model a lot in the next months - open source let's go - and thanks z-ai๐๐
A new comparator on Spaces showcases Standard FLUX.2 Decoder vs. FLUX.2 Small Decoder. The Small Decoder is ~1.4ร faster, uses ~1.4ร less VRAM, and maintains near-identical image quality. It has ~28M parameters with narrower channels [96, 192, 384, 384] vs. [128, 256, 512, 512], and the demo supports sequence generation by running both decoders simultaneously and comparing the results side by side.
Now, a collection of various compression schemes for Gemma 4 and the abliterated version 1 of dense models is available on the Hub. Check it out via the links below. ๐