SillyTavern

Publicly shared presets, lorebooks, characters and whatnot.

Presets

Voyage (v5.1)

Links:

Changed:

  • Improved CoT
  • Improved NPC interactions
  • Improved PbtA rolling conditions
  • Improved user agency
  • Rewritten to positive prompts
  • Reduced looping
  • Reduced grammar mistakes
  • Removed redundant prompts

Tested extensively with Unsloth's Gemma4-31B-IT QAT Q4_K_XL, MTP enabled, 32K BF16 context. Model download: link

Work with:

  • Mistral Small 3.2
  • Magistral Small (2057/2509)
  • Gemma 4 (E2B, E4B, 12B, 26B-A4B, 31B)
  • DeepSeek (v3.2, v4, v4.1)
  • GLM (4.5/4.6/4.7/5.0/5.2/5.3)
  • Gemini 4 Argon
  • ...and many others

Voyage (v5.0)

Links:

Builds off Voyage-v4-exp2.

  • Reduced token usage
  • Improved world dynamics
  • Improved NPC interactions
  • Rewritten to positive prompts
  • Much better prompt adherance
  • ...and many more things

Tested extensively with Unsloth's Gemma4-31B-IT QAT Q4_K_XL, MTP enabled, 32K BF16 context. Model download: link

Work with:

  • Mistral Small 3.2
  • Magistral Small (2057/2509)
  • Gemma 4 (E2B, E4B, 12B, 26B-A4B, 31B)
  • DeepSeek (v3.2, v4, v4.1)
  • GLM (4.5/4.6/4.7/5.0/5.2/5.3)
  • ...and many others

Voyage (v4.0-exp)

Links:

Experimental releases.

Tested with Unsloth's Gemma4-31B-IT QAT Q4_K_XL, MTP enabled, 32K BF16 context. Model download: link

Might work with other non-Gemma4 models.

Eval (v1.0)

Links:

A playground of various rules to experiment with. Meant as a development resource over normal use.

Tested with Unsloth's Gemma4-31B-IT QAT Q4_K_XL, MTP enabled, 32K BF16 context. Model download: link

Might work with other non-Gemma4 models.

Voyage (v3.0)

Links:

Rebuild from the ground up.

  • Reduced token usage
  • Reworked skill check
  • Improved backstories
  • Improved NPC dialogues and interactions between NPCs
  • Improved prose
  • Fixed many issues.

Tested with MTP enabled, 32K BF16 context on the following models:

  • Unsloth's Gemma4 31B IT QAT: link
  • Unsloth's Gemma4 26B-A4B IT QAT: link
  • Unsloth's Gemma4 12B IT QAT: link
  • Unsloth's Gemma4 E4B IT QAT: link
  • Unsloth's Gemma4 E2B IT QAT: link

It might work with other non-Gemma4 models.

Voyage (v2.0)

Links:

Based on Voyage, I tried to improve the roleplaying experience by introducing cause-and-effect.

  • Bind GM to assistant role instead of "you" to prevent talking as User
  • Consolidated NPC / Location / Scenario generation
  • Improved tag-based generation (uses cause-and-effect)
  • Improved PbtA Core skill check triggering
  • Use scenarios instead of events, with clear definition
  • Improved writing instructions to reduce slop (staccato overuse, "not x but y")

Tested with Unsloth's Gemma4-31B-IT QAT Q4_K_XL, MTP enabled, 32K BF16 context. Model download: link

It might work with Gemma4-12B-IT QAT, Gemma4-26B-A4B-IT QAT and other non-Gemma4 models.

Voyage (v1.0)

Links:

Based on Moonlight, I turned it into a Powered by the Apocalypse (PbtA) "lite" experience. The idea here is PbtA systems have high-quality prose and a really simple yet effective decision-making framework. By just using it's core, Gemma4 is already writing much better interactions and dialogue.

  • Added GM notes functionality
  • Added tracking notes
  • Added a tag system (akin to Dungeon World's tags and Pathfinder 2e's traits)
  • Improved NPC creation (now using tag system)
  • Improved location creation (now using tag system)
  • Improved writing instructions edge-cases
  • Improved model affirmations
  • Streamlined naming rules
  • Removed Chain-of-Thought (Gemma does it much better by default)

Tested with Bartowski's Gemma4-31B-IT Q6_K_L, 32K Q8_0 context. Model download: link

It might work with Gemma4-12B, Gemma4-26B-A4B and other non-Gemma4 models.

Moonlight (v1.0)

Links:

A simple chat preset which helps improve Gemma 4 31B's prose and adds randomization to swipes.

Tested with Bartowski's Gemma4-31B-IT Q6_K_L, 32K Q8_0 context. Model download: link

It might work with Gemma4-26B-A4B and other non-Gemma4 models.

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