image imagewidth (px) 160 160 | env_name stringclasses 1
value | episode_idx int64 0 999 | decision_step int64 0 1.48k | split stringclasses 1
value | seed int64 11 1.01k | prompt stringclasses 1
value | latency_raw_frames int64 0 0 | latency_ms float64 0 0 | raw_reward float64 0 200 | action_id int64 0 8 | action listlengths 9 9 | action_text stringclasses 9
values |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
asterix | 0 | 0 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 1 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 2 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 1 | [
0,
1,
0,
0,
0,
0,
0,
0,
0
] | up | |
asterix | 0 | 3 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 1 | [
0,
1,
0,
0,
0,
0,
0,
0,
0
] | up | |
asterix | 0 | 4 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 50 | 1 | [
0,
1,
0,
0,
0,
0,
0,
0,
0
] | up | |
asterix | 0 | 5 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 8 | [
0,
0,
0,
0,
0,
0,
0,
0,
1
] | downleft | |
asterix | 0 | 6 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 8 | [
0,
0,
0,
0,
0,
0,
0,
0,
1
] | downleft | |
asterix | 0 | 7 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 4 | [
0,
0,
0,
0,
1,
0,
0,
0,
0
] | down | |
asterix | 0 | 8 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 50 | 4 | [
0,
0,
0,
0,
1,
0,
0,
0,
0
] | down | |
asterix | 0 | 9 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 100 | 4 | [
0,
0,
0,
0,
1,
0,
0,
0,
0
] | down | |
asterix | 0 | 10 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 4 | [
0,
0,
0,
0,
1,
0,
0,
0,
0
] | down | |
asterix | 0 | 11 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 4 | [
0,
0,
0,
0,
1,
0,
0,
0,
0
] | down | |
asterix | 0 | 12 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 5 | [
0,
0,
0,
0,
0,
1,
0,
0,
0
] | upright | |
asterix | 0 | 13 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 5 | [
0,
0,
0,
0,
0,
1,
0,
0,
0
] | upright | |
asterix | 0 | 14 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 50 | 5 | [
0,
0,
0,
0,
0,
1,
0,
0,
0
] | upright | |
asterix | 0 | 15 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 1 | [
0,
1,
0,
0,
0,
0,
0,
0,
0
] | up | |
asterix | 0 | 16 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 50 | 5 | [
0,
0,
0,
0,
0,
1,
0,
0,
0
] | upright | |
asterix | 0 | 17 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 6 | [
0,
0,
0,
0,
0,
0,
1,
0,
0
] | upleft | |
asterix | 0 | 18 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 50 | 5 | [
0,
0,
0,
0,
0,
1,
0,
0,
0
] | upright | |
asterix | 0 | 19 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 20 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 21 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 22 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 23 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 24 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 25 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 26 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 27 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 28 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 29 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 30 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 31 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 32 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 33 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 34 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 35 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 36 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 37 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 38 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 39 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 40 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 41 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 42 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 43 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 44 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 45 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 46 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 47 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 48 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 49 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 50 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 51 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 52 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 53 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 54 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 55 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 0 | [
1,
0,
0,
0,
0,
0,
0,
0,
0
] | noop | |
asterix | 0 | 56 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 57 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 58 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 59 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 60 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 61 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 62 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 63 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 64 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 65 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 66 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 67 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 68 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 69 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 70 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 71 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 72 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 73 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 74 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 75 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 76 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 77 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 78 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 79 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 80 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 81 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 82 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 83 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 84 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 0 | [
1,
0,
0,
0,
0,
0,
0,
0,
0
] | noop | |
asterix | 0 | 85 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 0 | [
1,
0,
0,
0,
0,
0,
0,
0,
0
] | noop | |
asterix | 0 | 86 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 87 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 88 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 0 | [
1,
0,
0,
0,
0,
0,
0,
0,
0
] | noop | |
asterix | 0 | 89 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 0 | [
1,
0,
0,
0,
0,
0,
0,
0,
0
] | noop | |
asterix | 0 | 90 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 0 | [
1,
0,
0,
0,
0,
0,
0,
0,
0
] | noop | |
asterix | 0 | 91 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 2 | [
0,
0,
1,
0,
0,
0,
0,
0,
0
] | right | |
asterix | 0 | 92 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 93 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 50 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 94 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 6 | [
0,
0,
0,
0,
0,
0,
1,
0,
0
] | upleft | |
asterix | 0 | 95 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 7 | [
0,
0,
0,
0,
0,
0,
0,
1,
0
] | downright | |
asterix | 0 | 96 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 5 | [
0,
0,
0,
0,
0,
1,
0,
0,
0
] | upright | |
asterix | 0 | 97 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 6 | [
0,
0,
0,
0,
0,
0,
1,
0,
0
] | upleft | |
asterix | 0 | 98 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 50 | 6 | [
0,
0,
0,
0,
0,
0,
1,
0,
0
] | upleft | |
asterix | 0 | 99 | train | 19 | Collect useful objects and avoid lyres. Choose exactly one action from: noop, up, right, left, down, upright, upleft, downright, downleft. Current action latency is 0 raw frames (0.00 ms). The environment runs at 60 FPS and observations are emitted at 15 FPS. Choose the best next action. | 0 | 0 | 0 | 6 | [
0,
0,
0,
0,
0,
0,
1,
0,
0
] | upleft |
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