id stringlengths 7 7 | category stringclasses 11
values | instruction stringlengths 16 297 | initial_observation imagewidth (px) 1.28k 1.28k | environment_type stringclasses 2
values | movement listlengths 0 3 | play_url stringlengths 44 44 |
|---|---|---|---|---|---|---|
c01-n01 | Road Navigation | Drive the SUV into and through the parking garage to the target point at the exit. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n01 | |
c01-n02 | Road Navigation | Drive the SUV around the courtyard flowerbed and into the garage. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n02 | |
c01-n03 | Road Navigation | Ride the motorcycle through the cave to the destination at the cave opening. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n03 | |
c01-n04 | Road Navigation | Walk to the roadside parking area, then drive back to the car dealership as quickly as possible. | 3d | [
"walk",
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n04 | |
c01-n05 | Road Navigation | Reach the target point before the countdown runs out. | 3d | [
"walk",
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n05 | |
c01-n06 | Road Navigation | Reach the target point before the countdown runs out. | 3d | [
"walk",
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n06 | |
c01-n07 | Road Navigation | Ride the motorcycle to the car wash. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n07 | |
c01-n08 | Road Navigation | Drive to the residence. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n08 | |
c01-n09 | Road Navigation | Drive the yellow SUV to the car dealership. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n09 | |
c01-n10 | Road Navigation | Align the yellow SUV with the dealership's wide display window, then crash through it into the room. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n10 | |
c01-n11 | Road Navigation | Drive to the coastal entrance on the seaside boulevard. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n11 | |
c01-n12 | Road Navigation | Ride the Bagger-style touring motorcycle to Franklin's residence. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n12 | |
c01-n13 | Road Navigation | Drive the van to the city alley entrance. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n13 | |
c01-n14 | Road Navigation | Drive the van to the area outside the freight yard. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n14 | |
c01-n15 | Road Navigation | Drive the van to the recreation center. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n15 | |
c01-n16 | Road Navigation | Drive to Michael's residence. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n16 | |
c01-n17 | Road Navigation | Reach the target point before the countdown runs out. | 3d | [
"walk",
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n17 | |
c01-n18 | Road Navigation | Reach the target point before the countdown runs out. | 3d | [
"walk",
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n18 | |
c01-n19 | Road Navigation | Drive to the target point at the railway crossing. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n19 | |
c01-n20 | Road Navigation | Drive to the residence's driveway. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c01-n20 | |
c02-n01 | On-foot Navigation | Walk from the dealership to the sedan. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n01 | |
c02-n02 | On-foot Navigation | Walk inside the neighboring detached garage. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n02 | |
c02-n03 | On-foot Navigation | Walk to the sedan at the alley entrance. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n03 | |
c02-n04 | On-foot Navigation | Walk to the fallen motorcycle. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n04 | |
c02-n05 | On-foot Navigation | Walk around the central garden flowerbed to the entrance of the residence. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n05 | |
c02-n06 | On-foot Navigation | Walk to the hiding place in the freight area. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n06 | |
c02-n07 | On-foot Navigation | Walk through the cordoned-off area. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n07 | |
c02-n08 | On-foot Navigation | Walk to the white target car in the rear yard. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n08 | |
c02-n09 | On-foot Navigation | Walk to the red convertible in the residence's driveway. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n09 | |
c02-n10 | On-foot Navigation | Walk to the green motorcycle by the road. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n10 | |
c02-n11 | On-foot Navigation | Walk to the white van at the alley entrance. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n11 | |
c02-n12 | On-foot Navigation | Walk from beside the green motorcycle to the front door of the residence. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n12 | |
c02-n13 | On-foot Navigation | Walk to the sidewalk curb on the shopping street. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n13 | |
c02-n14 | On-foot Navigation | Walk to the front door of the residence. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n14 | |
c02-n15 | On-foot Navigation | Walk up the steps at the gun store entrance. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n15 | |
c02-n16 | On-foot Navigation | Walk from the factory parking space to the factory entrance. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c02-n16 | |
c03-n01 | Following | Follow the white sports car ahead through the city. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c03-n01 | |
c03-n02 | Following | Follow your companion on foot into the garage alley. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c03-n02 | |
c03-n03 | Following | Follow your companion on foot back to the cargo compartment door. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c03-n03 | |
c03-n04 | Following | Follow your companion on foot in the railway area. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c03-n04 | |
c03-n05 | Following | Follow your companion on foot back to the car. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c03-n05 | |
c03-n06 | Following | Ride the motorcycle and follow your accomplice on the motorcycle ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c03-n06 | |
c04-n01 | Interception | Intercept the motorcycle ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n01 | |
c04-n02 | Interception | Intercept the target vehicle marked by the blue dot along the coastal entrance and highway. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n02 | |
c04-n03 | Interception | Intercept the motorcycle ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n03 | |
c04-n04 | Interception | Drive the red convertible to rescue the first companion on the boat-hauling truck. Drive alongside it in the same direction at approximately matching speed for about 1.6 seconds, aligned with the pickup point beneath the horizontal bar on the truck's left side. The pickup completes automatically. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n04 | |
c04-n05 | Interception | Drive to intercept the white transport van ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n05 | |
c04-n06 | Interception | Drive to intercept the white transport van ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n06 | |
c04-n07 | Interception | Drive to intercept the white transport van ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n07 | |
c04-n08 | Interception | Drive the pickup truck to intercept the red convertible ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n08 | |
c04-n09 | Interception | Drive the pickup truck to intercept the white van ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n09 | |
c04-n10 | Interception | Drive the semi-truck with its trailer along the dry ground of the river channel to intercept the red sedan. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n10 | |
c04-n11 | Interception | Drive the SUV along the mountain road beneath the bridge to intercept the SUV ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n11 | |
c04-n12 | Interception | Drive the semi-truck with its trailer to intercept the red sedan ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n12 | |
c04-n13 | Interception | Drive the SUV along the coastal highway to intercept the SUV ahead. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c04-n13 | |
c05-n01 | Evasion | Escape the police by driving. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n01 | |
c05-n02 | Evasion | Escape the pursuing police on foot. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c05-n02 | |
c05-n03 | Evasion | Leave the restricted area on foot and escape the pursuing police. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c05-n03 | |
c05-n04 | Evasion | Escape the police by driving. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n04 | |
c05-n05 | Evasion | Escape the police by driving. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n05 | |
c05-n06 | Evasion | Drive the SUV to escape the police. | 3d | [
"walk",
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n06 | |
c05-n07 | Evasion | Drive the van to escape the police. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n07 | |
c05-n08 | Evasion | Drive the SUV to escape the police. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n08 | |
c05-n09 | Evasion | Drive the convertible to escape the police. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n09 | |
c05-n10 | Evasion | Drive the police car to escape pursuit. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n10 | |
c05-n11 | Evasion | Drive the quad bike away from the farm and escape the police. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n11 | |
c05-n12 | Evasion | Drive the cargo van to escape the police in the river-channel area. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n12 | |
c05-n13 | Evasion | Ride the green motorcycle to escape the police. | 3d | [
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n13 | |
c05-n14 | Evasion | Ride the motorcycle along the coast to evade the police. | 3d | [
"walk",
"drive"
] | https://ljbro.github.io/GTAGym/?task=c05-n14 | |
c05-n15 | Evasion | Ride the jet ski to escape the pursuing boats. | 3d | [
"boat"
] | https://ljbro.github.io/GTAGym/?task=c05-n15 | |
c05-n16 | Evasion | Ride the jet ski to evade the pursuing boats in the waterway. | 3d | [
"boat"
] | https://ljbro.github.io/GTAGym/?task=c05-n16 | |
c06-n01 | Aquatic Navigation | Pilot the yellow submarine down to the base of the offshore facility and drive deep into the seabed pipe. | 3d | [
"boat",
"dive"
] | https://ljbro.github.io/GTAGym/?task=c06-n01 | |
c06-n02 | Aquatic Navigation | Swim underwater to the submerged entrance and pass through it. | 3d | [
"swim",
"dive"
] | https://ljbro.github.io/GTAGym/?task=c06-n02 | |
c06-n03 | Aquatic Navigation | Swim to the shore, then wade onto the target point on land. | 3d | [
"swim",
"walk"
] | https://ljbro.github.io/GTAGym/?task=c06-n03 | |
c06-n04 | Aquatic Navigation | Swim to the opposite riverbank, then wade onto the target point on land. | 3d | [
"swim",
"walk"
] | https://ljbro.github.io/GTAGym/?task=c06-n04 | |
c06-n05 | Aquatic Navigation | Reach the docking point at the distant offshore supply platform before the countdown runs out. | 3d | [
"walk",
"swim",
"boat"
] | https://ljbro.github.io/GTAGym/?task=c06-n05 | |
c06-n06 | Aquatic Navigation | Drive the yacht to the water near the beach. | 3d | [
"boat"
] | https://ljbro.github.io/GTAGym/?task=c06-n06 | |
c06-n07 | Aquatic Navigation | Drive the small boat along the coast to the target point on the water. | 3d | [
"boat"
] | https://ljbro.github.io/GTAGym/?task=c06-n07 | |
c06-n08 | Aquatic Navigation | Swim to the target point at the stern of the moored yacht. | 3d | [
"swim"
] | https://ljbro.github.io/GTAGym/?task=c06-n08 | |
c06-n09 | Aquatic Navigation | Reach the docking point at the distant offshore work platform before the countdown runs out. | 3d | [
"walk",
"swim",
"boat"
] | https://ljbro.github.io/GTAGym/?task=c06-n09 | |
c06-n10 | Aquatic Navigation | Board the yacht. | 3d | [
"swim",
"boat"
] | https://ljbro.github.io/GTAGym/?task=c06-n10 | |
c06-n11 | Aquatic Navigation | Drive the yacht up the beach slope to the destination on land. | 3d | [
"boat"
] | https://ljbro.github.io/GTAGym/?task=c06-n11 | |
c07-n01 | Vertical Traversal | Reach the target rooftop window. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c07-n01 | |
c07-n02 | Vertical Traversal | Walk down the exterior stairs of the building to the target point in the loading yard. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c07-n02 | |
c07-n03 | Vertical Traversal | Walk up the apartment building's exterior stairs to the target point on the floor above. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c07-n03 | |
c07-n04 | Vertical Traversal | Climb the ladder to the target point on the neighboring factory roof. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c07-n04 | |
c07-n05 | Vertical Traversal | Walk from the rooftop to the street-side exit. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c07-n05 | |
c08-n01 | Aerial Navigation | Take off from the runway in the fixed-wing aircraft, pass through the aerial waypoints in order, then land on the designated runway, reduce throttle, and remain stationary for two seconds. | 3d | [
"walk",
"plane"
] | https://ljbro.github.io/GTAGym/?task=c08-n01 | |
c08-n02 | Aerial Navigation | Fly the fixed-wing aircraft along the designated aerial route while following your companion, and approach within 60 meters of their aircraft. Then follow the approach route to land on the designated runway, reduce throttle, and remain stationary for two seconds. | 3d | [
"walk",
"plane"
] | https://ljbro.github.io/GTAGym/?task=c08-n02 | |
c08-n03 | Aerial Navigation | Take off in the fixed-wing aircraft, pass through the return waypoints and approach points in order, then land on the designated runway, reduce throttle, and remain stationary for two seconds. | 3d | [
"walk",
"plane"
] | https://ljbro.github.io/GTAGym/?task=c08-n03 | |
c08-n04 | Aerial Navigation | Take off in the helicopter, pass through the waypoints in order, and hover slowly inside the urban target circle for three seconds. Then land on the designated H helipad, reduce throttle, and remain stationary for two seconds. | 3d | [
"walk",
"helicopter"
] | https://ljbro.github.io/GTAGym/?task=c08-n04 | |
c08-n05 | Aerial Navigation | Take off in the transport helicopter, pass through the designated waypoints in order, then land on the H helipad, reduce throttle, and remain stationary for two seconds. | 3d | [
"walk",
"helicopter"
] | https://ljbro.github.io/GTAGym/?task=c08-n05 | |
c08-n06 | Aerial Navigation | Take off in the helicopter, pass through the waypoints in order to return to the urban H helipad, then land, reduce throttle, and remain stationary for two seconds. | 3d | [
"walk",
"helicopter"
] | https://ljbro.github.io/GTAGym/?task=c08-n06 | |
c08-n07 | Aerial Navigation | Take off in the fixed-wing aircraft and approach within 60 meters of the target aircraft ahead before it leaves the mission airspace. Then land on the designated runway, reduce throttle, and remain stationary for two seconds. | 3d | [
"walk",
"plane"
] | https://ljbro.github.io/GTAGym/?task=c08-n07 | |
c08-n08 | Aerial Navigation | Take off in the helicopter, pass through the waypoints in order, and hover slowly inside the target circle above the woodland for three seconds. Then land on the designated H helipad, reduce throttle, and remain stationary for two seconds. | 3d | [
"walk",
"helicopter"
] | https://ljbro.github.io/GTAGym/?task=c08-n08 | |
c09-n01 | Indoor Navigation | Walk into the bank vault, collect the hidden cash, and retreat. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c09-n01 | |
c09-n02 | Indoor Navigation | Walk to the wall-facing side of the warehouse cover, between the cover and the rear wall. Crouch into cover at the interaction position. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c09-n02 | |
c09-n03 | Indoor Navigation | Leave the warehouse. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c09-n03 | |
c09-n04 | Indoor Navigation | Walk from the dealership's repair workshop into the showroom, then pass back through the workshop to the rear yard. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c09-n04 | |
c09-n05 | Indoor Navigation | Walk through the convenience store's aisles and back-room passage to the target point on the rear steps. | 3d | [
"walk"
] | https://ljbro.github.io/GTAGym/?task=c09-n05 |
GTAVBench
150 GTA V tasks for evaluating agent perception, reasoning, and control
Code & environments · Paper · Try the benchmark
GTAVBench is the evaluation benchmark of GTAGym, an environment and framework for evaluation and reinforcement learning on GTA V tasks. It combines interactive 3D environments reconstructed from main-story missions with image-based shooting and sniping tasks using GTA V imagery.
Start here: Highlights · Play online · Download · Schema · Task distribution · Citation
🌟 Highlights
- 150 tasks, 11 categories: 103 interactive 3D tasks span navigation and interaction; 47 image-based tasks cover shooting and sniping.
- Ready to explore: each task includes its full English instruction, a 1280 × 720 initial observation, movement labels, and a direct browser-play link.
- Shared evaluation interface: screenshots and keyboard–mouse actions support both direct JSON evaluation and the Codex harness, with automatic outcome checks in the environment.
🎮 Play online
Every dataset row has its own play_url. Open it, read the instruction, and press Start task. Loading and reading do not consume the task budget. The game renders in your browser; a desktop keyboard and mouse are recommended.
📦 Download and load
| Item | Value |
|---|---|
| Split | test |
| Tasks | 150 |
| Format | Parquet with embedded screenshot bytes |
| Data file | test-00000-of-00001.parquet |
| Initial observation | 1280 × 720, Hugging Face Image feature |
| Fields | 7, including per-task play_url |
pip install datasets
from datasets import load_dataset
tasks = load_dataset("OpenMOSS-Team/GTAVBench", split="test")
task = tasks[0]
print(task["id"], task["category"])
print(task["instruction"])
print(task["play_url"])
image = task["initial_observation"] # PIL image, 1280 × 720
For authenticated access, log in with hf auth login before loading.
Download the Parquet file with the Hugging Face CLI
hf download OpenMOSS-Team/GTAVBench \
data/test-00000-of-00001.parquet \
--repo-type dataset --local-dir ./gtavbench
🧩 Dataset schema
| Field | Type | Description |
|---|---|---|
id |
string |
Task ID in cXX-nYY format: category code and task number. |
category |
string |
Human-readable task category. |
instruction |
string |
Full English instruction used for evaluation. |
initial_observation |
Image |
Initial screenshot before the first agent action. |
environment_type |
string |
3d for interactive environments; image for shooting and sniping. |
movement |
list[string] |
Movement modes involved in the task. |
play_url |
string |
Link that selects this task in the hosted game. |
Initial observations are captured at game elapsed time zero. Sniping starts with an unscoped view. Screenshots retain their original bytes and are embedded in Parquet; they may include the in-game HUD and the instruction overlay used by the harness.
Movement vocabulary
| Mode | Meaning |
|---|---|
walk |
On-foot movement, including stairs, ladders, and climbing |
drive |
Cars, motorcycles, vans, trucks, and ATVs |
swim |
Swimming |
dive |
Underwater navigation |
boat |
Boats and other watercraft |
plane |
Fixed-wing aircraft |
helicopter |
Helicopters |
A task can involve several modes: ["walk", "drive"] means it starts on foot and requires finding and driving a vehicle. Aircraft tasks starting on foot include walk with plane or helicopter; the submarine task uses ["boat", "dive"]. Image-based shooting and sniping use []. Labels describe the modes involved, rather than a prescribed action sequence.
🗂️ Task distribution
| Category | Environment | Tasks |
|---|---|---|
| Road Navigation | 3D | 20 |
| On-foot Navigation | 3D | 16 |
| Following | 3D | 6 |
| Interception | 3D | 13 |
| Evasion | 3D | 16 |
| Aquatic Navigation | 3D | 11 |
| Vertical Traversal | 3D | 5 |
| Aerial Navigation | 3D | 8 |
| Indoor Navigation | 3D | 8 |
| Shooting | Image-based | 24 |
| Sniping | Image-based | 23 |
| Total | 103 3D + 47 image-based | 150 |
📊 Benchmark context
The paper evaluates two protocols on the same task catalog:
| Protocol | Task instruction | Agent interface |
|---|---|---|
| GTAVBench | Textual instruction | JSON keyboard–mouse actions |
| GTAVBench-AGI | Instruction appears in the first screenshot | Codex harness with the game_step tool |
This release provides the test catalog and initial observations. The GTAGym repository contains the executable environments, evaluation runners, task generator, and separate on-foot RL training data. See the paper for benchmark results and RL transfer experiments.
🙏 Acknowledgements
Our primary acknowledgement goes to GTA_SZ and its contributors, whose city environment and game systems underpin GTAGym's 3D tasks. We also credit Rockstar Games for GTA V gameplay imagery and the authors of the supporting software and assets. Full credits and asset-specific notices are in the repository's acknowledgements.
📎 Citation
If you use GTAVBench or GTAGym, please cite the paper:
@misc{chen2026gtagym,
title = {GTAGym: Real AAA Game Tasks Environment for Evaluation and Reinforcement Learning},
author = {Jiajun Chen and Shicheng Fang and Jiahao Lu and Yuxin Wang and Xipeng Qiu},
year = {2026},
eprint = {2611.13028},
archivePrefix = {arXiv},
url = {https://arxiv.org/abs/2611.13028}
}
- Downloads last month
- 53
