WorldReward: Reward Modeling for Camera-Conditioned World Models Paper • 2609.03952 • Published 2 days ago • 15
Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Models Paper • 2608.25518 • Published 10 days ago • 196
JIT-Agent: Scaling Harness Intelligence via Just-in-Time Harness Evolution Paper • 2608.25593 • Published 10 days ago • 117
One Success Isn't Reliability: Thinkingbox, a Sandbox and Benchmark for Agents in Stateful Business Workflows Paper • 2608.19741 • Published 16 days ago • 12
GameXpert-Bench: How Far Are Coding Agents from Expert Game Development? Paper • 2608.21833 • Published 14 days ago • 17
HPSD: Hybrid-Policy Self-Distillation for Text-Image-to-Video Diffusion Models Paper • 2608.13205 • Published 23 days ago • 3
Intern-S2-Preview: Scientific Agentic Foundation Model Paper • 2608.13505 • Published 23 days ago • 71
Co-Evolution in Agentic Systems: Toward Self-Directed Evolution Beyond Human Design Paper • 2608.10299 • Published 26 days ago • 136
JarvisHub: An Open Harness for Canvas-Native Multimodal Creative Agents Paper • 2607.23588 • Published Jul 26 • 126
Tencent WorkBuddy Bench: A Multi-Domain Coding-Agent Benchmark with Contamination-Resistant Task Construction Paper • 2607.20911 • Published Jul 23 • 26
AgentCompass: A Unified Evaluation Infrastructure for Agent Capabilities Paper • 2607.13705 • Published Jul 15 • 45
SEED: Self-Evolving On-Policy Distillation for Agentic Reinforcement Learning Paper • 2607.14777 • Published Jul 16 • 107
Harness Handbook: Making Evolving Agent Harnesses Readable,Navigable, and Editable Paper • 2607.13285 • Published Jul 14 • 235
Search Beyond What Can Be Taught: Evolving the Knowledge Boundary in Agentic Visual Generation Paper • 2607.05382 • Published Jul 9 • 88
SynthDocBench: Controlled Benchmark for Long-Context Visual Document Understanding Paper • 2607.10400 • Published Jul 11 • 72
Read It Back: Pretrained MLLMs Are Zero-Shot Reward Models for Text-to-Image Generation Paper • 2607.11886 • Published Jul 13 • 86