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Oct 19

To Run or Not to Run: Analyzing the Cost-Effectiveness of Code Execution in LLM-Based Program Repair

LLM-based agents for program repair are increasingly built on a "generate-run-revise" paradigm, iteratively executing tests to evaluate and refine patches. This execution-based approach has become standard practice in state-of-the-art systems. However, executions can be time-consuming and expensive, yet their impact on these agents remains underexplored. In this paper, we conduct a two-stage empirical study over execution behavior in LLM-based program repair. To characterize execution behavior at scale, we first analyze 7,745 agent traces from SWE-bench leaderboard submissions. Second, we evaluate 3,000 end-to-end repair attempts across 200 SWE-bench instances and three agents (Claude Code, Codex, and the open-source OpenCode) under four execution paradigms, which allows for a fine-grained comparison of performance and cost. Our analysis reveals three key observations: (1) Code execution is used across all agents and models analyzed, with an average of 8.8 test runs per task. Execution behavior varies substantially across agents and models, with frequency ranging from 2 to 19 per task, and late-stage executions consistently achieve higher success rates than early-stage ones. (2) Execution restrictions have little effect on repair success: on commercial agents with SOTA models the resolve-rate gap between Prohibited and Unrestricted is only 1.25 percentage points and not statistically significant, while Prohibited saves substantial token and wall-clock cost. (3) Execution benefit is concentrated rather than uniform. These patterns suggest that current agents apply execution indiscriminately, paying its cost on instances where it provides little benefit. Execution, therefore, should be treated as a resource with an explicit cost-benefit tradeoff, not a default capability.

ESearch-R1: Learning Cost-Aware MLLM Agents for Interactive Embodied Search via Reinforcement Learning

Multimodal Large Language Models (MLLMs) have empowered embodied agents with remarkable capabilities in planning and reasoning. However, when facing ambiguous natural language instructions (e.g., "fetch the tool" in a cluttered room), current agents often fail to balance the high cost of physical exploration against the cognitive cost of human interaction. They typically treat disambiguation as a passive perception problem, lacking the strategic reasoning to minimize total task execution costs. To bridge this gap, we propose ESearch-R1, a cost-aware embodied reasoning framework that unifies interactive dialogue (Ask), episodic memory retrieval (GetMemory), and physical navigation (Navigate) into a single decision process. We introduce HC-GRPO (Heterogeneous Cost-Aware Group Relative Policy Optimization). Unlike traditional PPO which relies on a separate value critic, HC-GRPO optimizes the MLLM by sampling groups of reasoning trajectories and reinforcing those that achieve the optimal trade-off between information gain and heterogeneous costs (e.g., navigate time, and human attention). Extensive experiments in AI2-THOR demonstrate that ESearch-R1 significantly outperforms standard ReAct-based agents. It improves task success rates while reducing total operational costs by approximately 50\%, validating the effectiveness of GRPO in aligning MLLM agents with physical world constraints.

  • 11 authors
·
Dec 20, 2025

Pay for the Fault, Not the Flow: Label-Free In-Flow Multi-Agent Workflow Optimization

Large language models (LLMs) increasingly construct multi-agent workflows that decompose a complex task and assign specialist agents from a pool. However, building such a workflow well remains challenging: how finely to divide the task, which agent to trust with each subtask, and when to create a new specialist are all critical decisions a workflow constructor needs to settle up front. Thus, whether each subtask succeeds remains unknown until the workflow runs. Yet, improving a workflow is costly. Locating a fault usually requires a reference answer, a graded outcome, or a trained assessor, and the fix is applied to the whole workflow through re-execution, re-search, or retraining. We propose InFlowOp, which prices every decision in one label-free cost that weighs how well an agent's competence meets what a subtask demands against how much that agent takes to run. Before execution, InFlowOp bidirectionally determines the granularity of task decomposition and agent assignment following from the cost rather than from a fixed template. During execution, InFlowOp corrects a fault with the cheapest move via the same cost that serves the workflow both as it is built and as it runs. Facing the workflow-level evaluation challenge, we introduce Braid, a benchmark whose tasks require multi-agent coordination beyond single-agent capability. Across various domains and backbones, InFlowOp outperforms single agent baselines by up to +11.97%, achieving +9.64% with in-flow optimization. Our project page: https://xhguo7.github.io/InFlowOp/.

  • 7 authors
·
Sep 30 2

Beneath the Tokens: A Performance Engineering Study of Multi-Token Prediction in GPU-Accelerated LLM Inference

Autoregressive large language model inference repeatedly invokes the target model to generate one token at a time, making generation sensitive to GPU memory movement and sequential execution. This study evaluates two-token multi-token prediction (MTP) against autoregressive decoding in a controlled single-request deployment on an NVIDIA A10G GPU. A 360-request benchmark covered plain-text, reasoning-intensive, and tool-calling workloads, while runtime telemetry, Nsight Systems, PyTorch Profiler, and selected Nsight Compute measurements were used to explain the observed performance. MTP increased output throughput by \(1.91\times\) to \(2.19\times\) across all prompts and reduced time to first output by 10.0--14.2\%. Median mean acceptance length ranged from 2.370 to 2.595 tokens per verification iteration. Profiling showed that MTP introduced a longer and more complex execution path, including proposal, sampling, attention, gathering, and reduction operations. However, it required 56.4--78.1\% fewer executions of the selected repeating CUDA Graph per generated token. The dominant MTP GEMM kernel was not faster than the dominant autoregressive GEMV kernel, and selected instances of both approached the A10G memory-bandwidth limit. These results show that MTP improved inference through amortization: greater token progress reduced repeated GPU execution sufficiently to outweigh the additional speculative-execution cost.

  • 1 authors
·
Sep 27

GenRouter: Unified Workflow Routing for Agentic Image Generation

The rapid evolution of text-to-image (T2I) generation models has effectively solved the foundational challenge of raw pixel synthesis, shifting the community's focus toward fulfilling increasingly intricate user requests. While recent agentic image generation workflows enhance static inference with advanced capabilities like external knowledge retrieval and iterative reasoning, they mostly operate in isolated silos with fixed ``one-size-fits-all" topologies. This inevitably leads to severe compute-mismatch, where simple queries are forced through computationally heavy pipelines. To bridge this gap, we present GenRouter, the first unified workflow routing framework for agentic image generation. We first formulate GenCanvas, standardizing diverse agentic pipelines into a universal set of foundational primitives and executable templates. Operating over this unified space, GenRouter adaptively routes heterogeneous prompts to their optimal workflows via (i) demand profiling, (ii) experience matching, and (iii) Pareto filtering. Extensive experiments across diverse benchmarks demonstrate that GenRouter achieves superior visual alignment while reducing execution costs by over 95% and latency by 65% compared to heavyweight static pipelines. Furthermore, the system continuously self-evolves via accumulated experience, enabling robust zero-shot generalization that boosts performance and halves computational overhead.

  • 7 authors
·
Aug 16 2

Pangu Pro MoE: Mixture of Grouped Experts for Efficient Sparsity

The surgence of Mixture of Experts (MoE) in Large Language Models promises a small price of execution cost for a much larger model parameter count and learning capacity, because only a small fraction of parameters are activated for each input token. However, it is commonly observed that some experts are activated far more often than others, leading to system inefficiency when running the experts on different devices in parallel. Therefore, we introduce Mixture of Grouped Experts (MoGE), which groups the experts during selection and balances the expert workload better than MoE in nature. It constrains tokens to activate an equal number of experts within each predefined expert group. When a model execution is distributed on multiple devices, this architectural design ensures a balanced computational load across devices, significantly enhancing throughput, particularly for the inference phase. Further, we build Pangu Pro MoE on Ascend NPUs, a sparse model based on MoGE with 72 billion total parameters, 16 billion of which are activated for each token. The configuration of Pangu Pro MoE is optimized for Ascend 300I Duo and 800I A2 through extensive system simulation studies. Our experiments indicate that MoGE indeed leads to better expert load balancing and more efficient execution for both model training and inference on Ascend NPUs. The inference performance of Pangu Pro MoE achieves 1148 tokens/s per card and can be further improved to 1528 tokens/s per card by speculative acceleration, outperforming comparable 32B and 72B Dense models. Furthermore, we achieve an excellent cost-to-performance ratio for model inference on Ascend 300I Duo. Our studies show that Ascend NPUs are capable of training Pangu Pro MoE with massive parallelization to make it a leading model within the sub-100B total parameter class, outperforming prominent open-source models like GLM-Z1-32B and Qwen3-32B.

  • 22 authors
·
May 27, 2025 2

Model Context Protocol (MCP) Tool Descriptions Are Smelly! Towards Improving AI Agent Efficiency with Augmented MCP Tool Descriptions

The Model Context Protocol (MCP) introduces a standard specification that defines how Foundation Model (FM)-based agents should interact with external systems by invoking tools. However, to understand a tool's purpose and features, FMs rely on natural-language tool descriptions, making these descriptions a critical component in guiding FMs to select the optimal tool for a given (sub)task and to pass the right arguments to the tool. While defects or smells in these descriptions can misguide FM-based agents, their prevalence and consequences in the MCP ecosystem remain unclear. Hence, we examine 856 tools spread across 103 MCP servers empirically, assess their description quality, and their impact on agent performance. We identify six components of tool descriptions from the literature, develop a scoring rubric utilizing these components, and then formalize tool description smells based on this rubric. By operationalizing this rubric through an FM-based scanner, we find that 97.1% of the analyzed tool descriptions contain at least one smell, with 56% failing to state their purpose clearly. While augmenting these descriptions for all components improves task success rates by a median of 5.85 percentage points and improves partial goal completion by 15.12%, it also increases the number of execution steps by 67.46% and regresses performance in 16.67% of cases. These results indicate that achieving performance gains is not straightforward; while execution cost can act as a trade-off, execution context can also impact. Furthermore, component ablations show that compact variants of different component combinations often preserve behavioral reliability while reducing unnecessary token overhead, enabling more efficient use of the FM context window and lower execution costs.

  • 5 authors
·
Feb 16 2

HyperVAttention: Efficient Sparse Attention with Spatio-Temporal Clustering for Video Diffusion

Video Diffusion Transformers (VDiTs) have demonstrated significant capabilities in high-fidelity video generation. However, their ability to produce long-duration videos is fundamentally constrained by the quadratic complexity of the self-attention mechanism. Recent clustering-based sparse attention methods improve the quality-speed trade-off by grouping semantically similar tokens, but their practical efficiency remains limited by two bottlenecks: substantial clustering overhead and low CTA utilization caused by irregular cluster-induced blocks. We propose HyperVAttention (HVA), a training-free sparse attention framework that addresses both bottlenecks jointly. To reduce clustering overhead, we introduce 3D local-window clustering, which exploits the spatio-temporal locality of video tokens to restrict centroid search to fixed local neighborhoods, and implement it with a custom Triton kernel for efficient execution. We further propose a hybrid clustering strategy that performs full clustering only at anchor steps and updates only subset tokens at intermediate steps, leveraging the temporal stability of cluster assignments across denoising steps. To improve CTA utilization, we present hardware-aware cluster merging that minimizes CTA-aligned execution cost through parallel agglomerative merging, improving block density and approximation fidelity by utilizing idle tile capacity. Together, these components reduce clustering overhead, avoid redundant updates, and better align sparse attention with the fixed tile structure of modern GPU kernels. Experiments on Text-to-Video generation show that HVA establishes a new Pareto frontier for training-free sparse attention in video diffusion, reducing end-to-end latency by up to 2.13times while improving fidelity over existing training-free sparse attention baselines.

  • 5 authors
·
Jul 2

SelfSearch: Reward-Free Search for Self-Improving Agents

Advances in the coding capabilities of LLM agents allow them to inspect and modify their own instructions, tools, and execution procedures. Existing approaches use this ability to search for improved agents through repeated downstream evaluation, which incurs substantial costs and ties the search to the evaluated tasks. We introduce SelfSearch, a reward-free search procedure in which agents modify themselves using records of previous self-improvement episodes. These records capture the reasoning, tool actions, and outcomes of earlier modification attempts, providing concrete experience for improving both task solving and self-modification. Without downstream reward signals during search, SelfSearch improves population-mean success over the initial agent in all six model--benchmark settings, with individual agents gaining up to 11.2 percentage points on Terminal-Bench 2.1. On SWE-bench Multilingual, an agent improves success by 5.0 percentage points while reducing execution cost by 38.5\% on tasks solved by both the initial and evolved agents. SelfSearch achieves competitive task success with evaluation-guided search baselines at lower search cost. With only \$4.03 in search cost, it produces a harness that solves 82.0\% of Terminal-Bench 2.1 tasks with DeepSeek V4 Flash under the settings of a public nine-harness comparison, matching the top-scoring harness, Codex. These results suggest that experience gained through self-modification can improve agents' downstream capabilities and efficiency.

  • 3 authors
·
Sep 29

FastJEV: Understanding Redundancy for Compact JEV Inference

JEV models make multimodal decisions by directly scoring candidates. Although the common context is encoded once, candidate evaluation can still repeat matching token histories, duplicate inference states, and execute the full backbone. In this paper, we study these sources of redundancy and present FastJEV for compact candidate evaluation. We jointly organize history reuse and state storage, since sharing computation requires preserving states for later branches. We first introduce shared context anchoring to reuse recurrent initial states and omit unused final recurrent caches. We extend this reuse through candidate prefix sharing, retaining the intermediate states needed by subsequent branches. To further reduce the depth of these paths, we apply decision guided pruning based on relative score changes measured on a small unlabeled set. Our method retains full context encoding and all candidates without additional training. We evaluate FastJEV across three OmniJev model sizes on five public benchmarks and reconstructed LIBERO-10 offline questions. At the selected pruning budgets, the complete method reduces candidate depth by 43.75% to 45.83%, while retaining 93.66% to 97.52% of the original task scores on average across the six evaluation sets. Through controlled experiments, we show how candidate overlap and branching structure affect the execution cost of history reuse. In our implementation, candidate prefix sharing can reduce repeated computation while increasing latency. These findings motivate designing sharing granularity and execution schedules together for efficient JEV inference.

  • 8 authors
·
Oct 7

AutoSOTA: An End-to-End Automated Research System for State-of-the-Art AI Model Discovery

Artificial intelligence research increasingly depends on prolonged cycles of reproduction, debugging, and iterative refinement to achieve State-Of-The-Art (SOTA) performance, creating a growing need for systems that can accelerate the full pipeline of empirical model optimization. In this work, we introduce AutoSOTA, an end-to-end automated research system that advances the latest SOTA models published in top-tier AI papers to reproducible and empirically improved new SOTA models. We formulate this problem through three tightly coupled stages: resource preparation and goal setting; experiment evaluation; and reflection and ideation. To tackle this problem, AutoSOTA adopts a multi-agent architecture with eight specialized agents that collaboratively ground papers to code and dependencies, initialize and repair execution environments, track long-horizon experiments, generate and schedule optimization ideas, and supervise validity to avoid spurious gains. We evaluate AutoSOTA on recent research papers collected from eight top-tier AI conferences under filters for code availability and execution cost. Across these papers, AutoSOTA achieves strong end-to-end performance in both automated replication and subsequent optimization. Specifically, it successfully discovers 105 new SOTA models that surpass the original reported methods, averaging approximately five hours per paper. Case studies spanning LLM, NLP, computer vision, time series, and optimization further show that the system can move beyond routine hyperparameter tuning to identify architectural innovation, algorithmic redesigns, and workflow-level improvements. These results suggest that end-to-end research automation can serve not only as a performance optimizer, but also as a new form of research infrastructure that reduces repetitive experimental burden and helps redirect human attention toward higher-level scientific creativity.

  • 16 authors
·
Apr 6

From Static Templates to Dynamic Runtime Graphs: A Survey of Workflow Optimization for LLM Agents

Large language model (LLM)-based systems are becoming increasingly popular for solving tasks by constructing executable workflows that interleave LLM calls, information retrieval, tool use, code execution, memory updates, and verification. This survey reviews recent methods for designing and optimizing such workflows, which we treat as agentic computation graphs (ACGs). We organize the literature based on when workflow structure is determined, where structure refers to which components or agents are present, how they depend on each other, and how information flows between them. This lens distinguishes static methods, which fix a reusable workflow scaffold before deployment, from dynamic methods, which select, generate, or revise the workflow for a particular run before or during execution. We further organize prior work along three dimensions: when structure is determined, what part of the workflow is optimized, and which evaluation signals guide optimization (e.g., task metrics, verifier signals, preferences, or trace-derived feedback). We also distinguish reusable workflow templates, run-specific realized graphs, and execution traces, separating reusable design choices from the structures actually deployed in a given run and from realized runtime behavior. Finally, we outline a structure-aware evaluation perspective that complements downstream task metrics with graph-level properties, execution cost, robustness, and structural variation across inputs. Our goal is to provide a clear vocabulary, a unified framework for positioning new methods, a more comparable view of existing body of literature, and a more reproducible evaluation standard for future work in workflow optimizations for LLM agents.

ibm IBM
·
Mar 23 2

AOHP: An Open-Source OS-Level Agent Harness for Personalized, Efficient and Secure Interaction

AI agents are driving a new software paradigm, with the ability to autonomously call tools, extract information, manage memory, and complete tasks that span applications and data sources. Most existing end-user operating systems, however, are designed for application-centric workflows and offer little native support for AI agents. This mismatch limits the wider adoption of agents and leads to execution overhead and safety risks when running agents on conventional systems. While the concept of agent-native operating systems is emerging, the research community lacks an open testbed to explore the architectural primitives desired for agent-mediated interaction. We present AOHP (Android Open Harness Project), an OS-level agent harness built on the Android Open Source Project (AOSP). The core design principle of AOHP is to treat agents as first-class OS actors, enabling adaptive user interfaces and agent-friendly runtime environments. AOHP preserves the mature Android software and hardware ecosystem while introducing three agent-oriented system mechanisms: personalized service composition, efficient agent interfaces, and secure information flow. Based on preliminary experiments on challenging tasks covering key capabilities of OS agents, AOHP shows clear advantages in task completion (+21.12% completion rate), execution cost (-51.55% token cost), and security-policy compliance.

Dynamic Harness Search: Building Multi-Agent Systems Per-Query via Prediction

Agent harnesses specify the roles, instructions, tools, and communication structure used to solve a task, and the right harness depends on the query. Because the value of each design choice is observable only through execution, tailoring a harness to each query has required either executing alternatives at inference time or costly manual design. We introduce SHIFT, which moves execution out of the per-query search loop. A local LLM architect learns a policy over harness-building actions from search, and a value function that predicts, from measured executions, a utility balancing accuracy against execution cost. For each query, Monte Carlo tree search uses these predictions to construct a harness. Across 9,193 tasks in six benchmarks, from math to document and general-assistant tasks, with a Gemini 3.5 Flash executor, SHIFT attains the highest mean accuracy, about 80%, outperforming 17 baselines that span prompting, prompt optimization, and workflow search, and exceeding the strongest baseline by 7.2 percentage points. A cheaper mode of SHIFT also attains a higher mean accuracy than every baseline while using 32% fewer execution tokens than the strongest baseline. We further show that choosing structure, instructions, and tools jointly beats choosing only instructions or only tools by up to 9.1 percentage points, and that learned value selection identifies more accurate harnesses with lower execution cost from candidate pools.

google Google
·
Oct 1 1

NosRacer: Dynamic Detection of Race Conditions in On-Device Network Operating Systems

Commercial on-device network operating systems (NOSes) run complex control planes in production routers and switches, where configuration update tasks are executed by multiple loosely coupled components through asynchronous message passing. Such executions are prone to race conditions: the same ordered input commands may produce different outcomes when messages are delivered in different orders. The race conditions are difficult to expose because they often manifest only as subtle, delayed malfunctions. Existing static analysis techniques lack scalability and precision for large-scale industrial NOSes, while dynamic ones incur substantial system-execution cost when attempting to cover the space of asynchronous message interleavings. To address the challenges above, we present NosRacer, a dynamic analysis framework for race condition detection in industrial-grade on-device NOSes. NosRacer uses a two-phase design. The concentration phase reduces analysis scope by leveraging the locality of configuration update tasks. Race condition detection is then limited to a small subset of involved components and crucial state variables, thereby reducing the detection cost. The perturbation phase proactively perturbs message asynchrony to increase the likelihood of executions with race-condition-exposing message interleavings. It keeps perturbation practical by grouping compatible perturbations for parallel execution and adaptively strengthening perturbations. We implement NosRacer in a commercial, actively developed NOS. NosRacer is integrated into the existing testing factory and used to detect race conditions in 5 key control-plane components. NosRacer achieves 66% precision and detects 21 race conditions confirmed by developers as severe bugs, while keeping the detection overhead below 10%.

  • 11 authors
·
Oct 7

Optimizing Speculative Decoding for Serving Large Language Models Using Goodput

Reducing the inference latency of large language models (LLMs) is crucial, and speculative decoding (SD) stands out as one of the most effective techniques. Rather than letting the LLM generate all tokens directly, speculative decoding employs effective proxies to predict potential outputs, which are then verified by the LLM without compromising the generation quality. Yet, deploying SD in real online LLM serving systems (with continuous batching) does not always yield improvement -- under higher request rates or low speculation accuracy, it paradoxically increases latency. Furthermore, there is no best speculation length work for all workloads under different system loads. Based on the observations, we develop a dynamic framework SmartSpec. SmartSpec dynamically determines the best speculation length for each request (from 0, i.e., no speculation, to many tokens) -- hence the associated speculative execution costs -- based on a new metric called goodput, which characterizes the current observed load of the entire system and the speculation accuracy. We show that SmartSpec consistently reduces average request latency by up to 3.2x compared to non-speculative decoding baselines across different sizes of target models, draft models, request rates, and datasets. Moreover, SmartSpec can be applied to different styles of speculative decoding, including traditional, model-based approaches as well as model-free methods like prompt lookup and tree-style decoding.

  • 10 authors
·
Jun 20, 2024 2

MELTing point: Mobile Evaluation of Language Transformers

Transformers have revolutionized the machine learning landscape, gradually making their way into everyday tasks and equipping our computers with "sparks of intelligence". However, their runtime requirements have prevented them from being broadly deployed on mobile. As personal devices become increasingly powerful and prompt privacy becomes an ever more pressing issue, we explore the current state of mobile execution of Large Language Models (LLMs). To achieve this, we have created our own automation infrastructure, MELT, which supports the headless execution and benchmarking of LLMs on device, supporting different models, devices and frameworks, including Android, iOS and Nvidia Jetson devices. We evaluate popular instruction fine-tuned LLMs and leverage different frameworks to measure their end-to-end and granular performance, tracing their memory and energy requirements along the way. Our analysis is the first systematic study of on-device LLM execution, quantifying performance, energy efficiency and accuracy across various state-of-the-art models and showcases the state of on-device intelligence in the era of hyperscale models. Results highlight the performance heterogeneity across targets and corroborates that LLM inference is largely memory-bound. Quantization drastically reduces memory requirements and renders execution viable, but at a non-negligible accuracy cost. Drawing from its energy footprint and thermal behavior, the continuous execution of LLMs remains elusive, as both factors negatively affect user experience. Last, our experience shows that the ecosystem is still in its infancy, and algorithmic as well as hardware breakthroughs can significantly shift the execution cost. We expect NPU acceleration, and framework-hardware co-design to be the biggest bet towards efficient standalone execution, with the alternative of offloading tailored towards edge deployments.

  • 4 authors
·
Mar 19, 2024

SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation

Smartphone agents are increasingly important for helping users control devices efficiently, with (Multimodal) Large Language Model (MLLM)-based approaches emerging as key contenders. Fairly comparing these agents is essential but challenging, requiring a varied task scope, the integration of agents with different implementations, and a generalisable evaluation pipeline to assess their strengths and weaknesses. In this paper, we present SPA-Bench, a comprehensive SmartPhone Agent Benchmark designed to evaluate (M)LLM-based agents in an interactive environment that simulates real-world conditions. SPA-Bench offers three key contributions: (1) A diverse set of tasks covering system and third-party apps in both English and Chinese, focusing on features commonly used in daily routines; (2) A plug-and-play framework enabling real-time agent interaction with Android devices, integrating over ten agents with the flexibility to add more; (3) A novel evaluation pipeline that automatically assesses agent performance across multiple dimensions, encompassing seven metrics related to task completion and resource consumption. Our extensive experiments across tasks and agents reveal challenges like interpreting mobile user interfaces, action grounding, memory retention, and execution costs. We propose future research directions to ease these difficulties, moving closer to real-world smartphone agent applications. SPA-Bench is available at https://ai-agents-2030.github.io/SPA-Bench/.

  • 17 authors
·
Oct 19, 2024

HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness?

As agents move from research prototypes to deployed tools, their capability increasingly depends on model-external execution infrastructure, commonly termed the agent harness. Changing this harness while holding model weights fixed can substantially alter task performance. Current agent evaluations typically report downstream performance under a chosen harness, leaving a model's ability to develop the harness itself comparatively underexplored. We introduce HarnessDev, a benchmark that shifts the unit of evaluation from task outputs to runnable infrastructure. HarnessDev covers two stages. In Creation, the agent starts from a minimal seed and a small number of cases, then builds a complete execution system. In Evolution, it starts from its own created harness and iteratively revises it using downstream execution feedback, with the goal of improving benchmark performance. We then evaluate each constructed harness on capability (task success on held-out benchmarks) and efficiency (execution-token cost). The reported Creation results cover six creator LLMs, four domains, and five downstream benchmarks totaling 2,207 unique downstream instances, with hidden evaluation tasks withheld from development. We find that generated harnesses remain substantially behind mature human-engineered references on code and on search and research, while matching or exceeding the selected references on writing and machine-learning experimentation, with large variation in execution cost. Evolution produces some performance gains, but they are unstable and transfer only partially to held-out tasks. Experiments with a fixed runtime model further show that the gains depend strongly on the model executing the harness, indicating limited transfer across models.

ZYT-World: A Real-Time Controllable World Model for Closed-Loop Autonomous-Driving Simulation

Generative world models offer controllable and repeatable closed-loop simulation for end-to-end and vision-language-action driving policies, but production deployment exposes three unresolved requirements: faithfully reproducing a mixed fisheye-pinhole rig at native resolutions; reconciling causal, per-timestep interaction with long-horizon stability and low latency; and preserving scene identity when a location is revisited. We present ZYT-World, a single architecture that natively generates four fisheye views with field of view > 180° and three pinhole views. Projection-specific Plucker adapters encode camera geometry, ego-motion adaptive layer normalization provides global motion control, and a lightweight pixel-aligned layout conditions traffic participants and signals through instance-level boxes, headings and colors. Heterogeneous training combines full-rig geometric coverage with high-resolution detail. Teacher forcing, causal consistency distillation, self-rollout distribution matching distillation, and RigCritic transform a 40-step bidirectional teacher into a one-step, per-latent streaming generator, with RigCritic evaluating the seven-view rig jointly. A 19M-parameter variational autoencoder decoder (TinyVAE), W8A8 quantization, and our inference engine reduce decoding, backbone, and incremental-execution costs, respectively. Finally, cross-trajectory pairs derived from real captures train a plug-in implicit-memory module that preserves place-specific evidence. On the internal multi-view test set, the one-step model retains more than 90% of the teacher's PSNR and SSIM, while FID, FVD, and LPIPS stay within 11% of the teacher. Under the generator-only timing in Figure 2, it is 107.7 times faster than the 40-step bidirectional teacher. TinyVAE decodes 59.8 times faster than Wan. 30s rollouts and cross-trajectory revisits show the intended long-horizon and memory behavior.

  • 23 authors
·
Sep 21

AgentStop: Terminating Local AI Agents Early to Save Energy in Consumer Devices

Autonomous agents powered by large language models (LLMs) are increasingly used to automate complex, multi-step tasks such as coding or web-based question answering. While remote, cloud-based agents offer scalability and ease of deployment, they raise privacy concerns, depend on network connectivity, and incur recurring API costs. Deploying agents locally on user devices mitigates these issues by preserving data privacy and eliminating usage-based fees. However, agentic workflows are far more resource-intensive than typical LLM interactions. Iterative reasoning, tool use, and failure retries substantially increase token consumption, often expending significant compute without successfully completing tasks. In this work, we investigate the time, token, and energy overhead of locally deployed LLM-based agents on consumer hardware. Our measurements show that agentic execution increases GPU power draw, temperature, and battery drain compared to single-inference workloads. To address this inefficiency, we introduce AgentStop, a lightweight efficiency supervisor that predicts and preemptively terminates trajectories unlikely to succeed. Leveraging low-cost execution signals, such as token-level log probabilities, AgentStop can reduce wasted energy by 15-20% with minimal impact on task performance (<5% utility drop) for challenging web-based question answering and coding benchmarks. These findings position predictive early termination as a practical mechanism for enabling sustainable, privacy-preserving LLM agents on user devices. Our project code and data are available at https://github.com/brave-experiments/AgentStop.

  • 4 authors
·
Apr 30

Matryoshka Agent: Unfolding Sub-Agents for Long-Horizon Machine Learning Engineering

Machine learning engineering (MLE) tasks require long-horizon decision making over iterative solution debugging and refinement, under expensive and feedback-driven environment interactions. Developing and training a monolithic agent for such tasks is fundamentally challenging, as it must simultaneously manage extremely long and noisy contexts, explore vast solution spaces, and remain effective under limited model capacity and computational budgets. To address these challenges, we propose Matryoshka Agent, a unified hierarchical agent framework for complex long-horizon tasks. Matryoshka Agent decomposes agentic problem solving into a coordinated hierarchy of decision making and execution: a high-level Orchestrator maintains compact, long-horizon exploration states and issues strategic instructions, while lower-level Sub-Agents execute concrete solution attempts through direct environment interaction, mediated by standardized Tool interface. This design decouples strategic exploration from costly execution, substantially reducing the burden of long-context reasoning and enabling efficient iterative refinement. We further develop an efficient training paradigm for Matryoshka Agent. Experimental results on a broad range of MLE tasks with diverse model types and scales demonstrate that Matryoshka Agent is an effective and scalable paradigm for long-horizon MLE tasks and complex agentic problem solving. Notably, Matryoshka Agent enables Qwen3-4B-Instruct to reach Orchestrator performance comparable to o4-mini. Applying Matryoshka Agent to Qwen3-30B-Coder results in at most 36.7% relative performance gain.

  • 6 authors
·
Jul 26

Sentinel: A Hyper-Heuristic for the Generation of Mutant Reduction Strategies

Mutation testing is an effective approach to evaluate and strengthen software test suites, but its adoption is currently limited by the mutants' execution computational cost. Several strategies have been proposed to reduce this cost (a.k.a. mutation cost reduction strategies), however none of them has proven to be effective for all scenarios since they often need an ad-hoc manual selection and configuration depending on the software under test (SUT). In this paper, we propose a novel multi-objective evolutionary hyper-heuristic approach, dubbed Sentinel, to automate the generation of optimal cost reduction strategies for every new SUT. We evaluate Sentinel by carrying out a thorough empirical study involving 40 releases of 10 open-source real-world software systems and both baseline and state-of-the-art strategies as a benchmark. We execute a total of 4,800 experiments, and evaluate their results with both quality indicators and statistical significance tests, following the most recent best practice in the literature. The results show that strategies generated by Sentinel outperform the baseline strategies in 95% of the cases always with large effect sizes. They also obtain statistically significantly better results than state-of-the-art strategies in 88% of the cases, with large effect sizes for 95% of them. Also, our study reveals that the mutation strategies generated by Sentinel for a given software version can be used without any loss in quality for subsequently developed versions in 95% of the cases. These results show that Sentinel is able to automatically generate mutation strategies that reduce mutation testing cost without affecting its testing effectiveness (i.e. mutation score), thus taking off from the tester's shoulders the burden of manually selecting and configuring strategies for each SUT.

  • 4 authors
·
Mar 12, 2021

CADAQUES: A Cost-Aware Dual Architecture for Query-Efficient Autonomous Discovery

Autonomous discovery systems couple a resource that answers queries (a simulator, instrument, or analytic model) to an algorithm that selects what to query next. Most software frameworks for this loop inherit the control structure of numerical optimization: campaigns run for a fixed number of iterations, query costs are absent from the programming interface, and decision-making is treated as free. In practice, queries may differ in cost by orders of magnitude, and planners built on large language models or expensive surrogates consume resources of their own. Here we present CADAQUES, an open-source Python framework built on one architectural principle: cost is a first-class primitive of the discovery loop. CADAQUES separates the loop into two structural protocols, an Oracle that answers queries and a Driver that proposes them, and charges both evaluations and decisions against a common vector-valued budget spanning wall time, CPU hours, monetary cost, and language model tokens. An append-only ledger records, for each transaction, the cost declared before execution and the cost settled afterwards, making their discrepancy an observable property of the campaign. We evaluate the architecture by locating the critical temperature of the two-dimensional Ising model from noisy finite-size estimates against the exact thermodynamic-limit reference. In this noisy setting, strategies that concentrate around the best observed result can be misled by noise-induced peaks, whereas a schedule that explores with cheap low-fidelity queries and refines with higher-fidelity ones yields lower and less variable errors than high fidelity throughout, at the studied budget scale. Metering adds tens of microseconds per iteration, three orders of magnitude below the cheapest oracle query. The framework is MIT-licensed and archived at Zenodo (doi:10.5281/zenodo.21293589).

  • 1 authors
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Jul 16

Scaling Automatic Research Agents via World Models

Automating empirical research is a long-standing direction of AI. Recent automatic research (AutoResearch) agents bring this goal within reach, as modern LLMs show the capability to independently implement solutions and learn from the execution outcomes. Behind these gains, post-training (especially RL) plays a central role. In this paper, we identify a fundamental tension when scaling RL for these agents: the two components of every AutoResearch trajectory (agent generation and environment execution) scale in very different manners, since all generation shares compute through batching, while each execution occupies its exclusive sandbox and real machine time. As a result, the environment execution dominates the training cost and becomes the bottleneck as trajectories grow. To resolve this tension, we propose World Model RL (WMRL), which replaces environment execution with a world model to remove this bottleneck. Additionally, the world model can be imperfect, as its rewards are corrupted by bias and noise. Therefore, we further equip WMRL with two mitigations, Online Debiasing and Inverse-Variance Denoising, which offset the bias and suppress the noise respectively. Theoretically, we prove that both mitigations of WMRL strictly improve the convergence guarantee. Empirically, WMRL accelerates training by 3-4x on various tasks at different agent scales, while exceeding the performance of standard RL baselines. Moreover, our post-trained 4B and 9B agents outperform much larger open-weight agents of 48B and 120B on held-out benchmarks. Beyond AutoResearch, WMRL also transfers to post-training embodied VLA policies, which demonstrates the generalizability of our method.

A$^2$FM: An Adaptive Agent Foundation Model for Tool-Aware Hybrid Reasoning

Large language models split into two families: reasoning-centric LLMs, which strengthen internal chain-of-thought reasoning but cannot invoke external tools, and agentic LLMs, which learn to interact with environments and leverage tools but often lag in deep reasoning. This divide arises from fundamentally different training objectives, leading to mismatched strengths and inefficiency on simple queries, where both families tend to overthink or over-call tools. In this work, we present Adaptive Agent Foundation Model (A^2FM), a unified framework that follows a route-then-align principle: the model first learns task-aware routing and then aligns mode-specific trajectories under a shared backbone. To address the inefficiency gap, we introduce a third mode-instant-that handles simple queries directly, preventing unnecessary reasoning or tool calls while complementing the agentic and reasoning modes. To jointly enhance accuracy and efficiency, we propose Adaptive Policy Optimization (APO), which enforces adaptive sampling across modes and applies a cost-regularized reward. On the 32B scale, A^2FM achieves 13.4% on BrowseComp, 70.4% on AIME25, and 16.7% on HLE, setting new SOTA among comparable models and performing competitively with frontier LLMs across agentic, reasoning, and general benchmarks. Notably, the adaptive execution achieves a cost of pass of only $0.00487 per correct answer-cutting cost by 45.2% relative to reasoning and 33.5% relative to agentic, thus delivering substantially higher cost efficiency while maintaining comparable accuracy.

OPPOer OPPO
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Oct 13, 2025 3

Has GPT-6-Astra Achieved Embodied Intelligence?

GPT-6-Astra demonstrates a level of competence in robotic manipulation and navigation that challenges the conventional paradigm of building specialized models for individual tasks and embodiments. In this report, we ask not only how capable GPT-6-Astra is, but what its capabilities imply for the field. First, we probe the limits of standalone GPT-6-Astra. We conduct a large-scale evaluation across 12 representative benchmarks spanning tabletop manipulation, humanoids, mobile platforms, and dexterous hands. Under a unified protocol that allows in-context learning (ICL) from training-set demonstrations and substantially increases the number of execution steps, GPT-6-Astra achieves unprecedented performance (Fig. 1). Future research may focus on improving 1) the generality of ICL 2) cost and execution time, 3) physical-state verification, 4) recovery from irreversible failures, and 5) long-horizon preservation of progress. Second, we study the agentic harness for embodied control. We identify that close-loop coordination between a high-level "System 2" reasoner (i.e., GPT-6-Astra) and a low-level "System 1" controller (e.g., π0.5) is costly but effective. Third, we examine GPT-6-Astra on real-world deployment. Our experiments on 8 robot configurations reveal substantial gaps: 1) robot demonstrations required for ICL are expensive to collect, and 2) it is implausible to trade longer execution for higher success rates with physical constraints. Fourth, we envision the next generation of embodied benchmarks. We develop a prototype that 1) derives tasks from real-world needs, 2) provides no in-domain demonstrations, and 3) judges agents on a world clock that keeps running while they deliberate. Taken together, our results suggest that GPT-6-Astra has largely crossed the threshold of embodied competence, but not yet that of practical embodied intelligence.

sensenova SenseNova
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Oct 14 1

LoopArena: Benchmarking Models as Runtime Controllers for Loop Engineering

Loop Engineering is emerging as a practice for organizing development work around coding agents. Instead of writing each prompt by hand, practitioners design loops that monitor progress, assign work, run checks, and decide what the agent should do next. Even with a capable coding agent, a loop may trust a stale progress note, skip needed verification, spend its budget in the wrong direction, or stop before the task is safe to submit. Yet the final outcome of one end-to-end run cannot tell whether success or failure reflects the loop's guidance or the coding agent's ability to carry out the task. We introduce LoopArena, a benchmark for evaluating how well one model can guide a separate coding agent through a long-running task. The model under evaluation is the Controller: after each coding round, it receives a structured summary of the run and instructs a separate, fixed coding agent, the Worker, on what to do or verify next, or decides whether to stop. LoopArena evaluates this ability in three complementary settings that differ in execution scope and cost. Type I scores next-step Loop Contract selection through execution-validated questions without running the Worker at evaluation time. Type II executes repeated control over a selected slice of a full task, while Type III evaluates the paired full task from its original state. On full tasks, the best observed Strict Success Rate is 24.69\%, leaving substantial room for improvement in long-horizon loop control. Across Controllers, the paired reduction in estimated inference cost averages 64.4\%, and Type II produces a similar ordering under the main Core criterion (Spearman's \(ρ=0.9747\)). We release the benchmark data and evaluation code at https://github.com/AMAP-ML/LoopArena .

GD-ML AMAP-ML
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Aug 27 5

Efficient and Scalable Agentic AI with Heterogeneous Systems

AI agents are emerging as a dominant workload in a wide range of applications, promising to be the vehicle that delivers the promised benefits of AI to enterprises and consumers. Unlike conventional software or static inference, agentic workloads are dynamic and structurally complex. Often these agents are directed graphs of compute and IO operations that span multi-modal data input and conversion), data processing and context gathering (e.g vector DB lookups), multiple LLM inferences, tool calls, etc. To scale AI agent usage, we need efficient and scalable deployment and agent-serving infrastructure. To tackle this challenge, in this paper, we present a system design for dynamic orchestration of AI agent workloads on heterogeneous compute infrastructure spanning CPUs and accelerators, both from different vendors and across different performance tiers within a single vendor. The system delivers several building blocks: a framework for planning and optimizing agentic AI execution graphs using cost models that account for compute, memory, and bandwidth constraints of different HW; a MLIR based representation and compilation system that can decompose AI agent execution graphs into granular operators and generate code for different HW options; and a dynamic orchestration system that can place the granular components across a heterogeneous compute infrastructure and stitch them together while meeting an end-to-end SLA. Our design performs a systems level TCO optimization and preliminary results show that leveraging a heterogeneous infrastructure can deliver significant TCO benefits. A preliminary surprising finding is that for some workloads a heterogeneous combination of older generation GPUs with newer accelerators can deliver similar TCO as the latest generation homogenous GPU infrastructure design, potentially extending the life of deployed infrastructure.

  • 3 authors
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Jul 25, 2025

Beyond One-Step Accuracy: State-Affine Latent Transition for Reliable Visual Planning

Joint-embedding world models enable visual planning by learning action-conditioned dynamics in latent space. Yet they are commonly trained for one-step prediction on encoded states, while planning recursively applies the learned transition to its own predictions. One-step accuracy therefore does not capture how prediction errors propagate under recursive rollout. We decompose multi-step rollout error into the errors introduced at individual steps and their propagation through subsequent transitions. We show that state-affine dynamics are precisely the differentiable transitions with state-independent Jacobians, eliminating the nonlinear propagation residual and making the error propagation operators depend only on the action sequence. Guided by this result, we introduce SALT (State-Affine Latent Transition), an action-conditioned state-affine dynamics model in which the action modulates both the state transformation and the additive update. We train SALT through recursive multi-step rollout supervision, feeding each predicted latent state back into the transition so that training matches how the model is used during planning. Across four visual planning environments, SALT exhibits 1.48--2.19times higher one-step prediction error than the matched LeWM baseline, yet improves closed-loop success in every environment by 10.0 percentage points on average. On OGBench-Cube, the fraction of episodes that fail with a sharp rise in model-predicted cost after execution decreases from 23.3% to 2.0%.

  • 4 authors
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Sep 26

Agentic Routing: The Harness-Native Data Flywheel

Large language model agents are increasingly executed not by a single model call, but by an execution harness that manages observation, context, control, action, state, and verification. At the same time, frontier and open models are becoming structurally specialized: a model that is strong at code editing, long-context recovery, tool use, mathematical reasoning, or low-latency response may not dominate on the other axes. This makes model selection inside an agent a core systems problem rather than a per-query serving trick. Existing routing methods mostly optimize single-turn cost-quality trade-offs and therefore miss the execution state, intermediate failures, and feedback loops that make agents different from chat completion. We propose Harness-Native agentic routing, a step-level routing paradigm that selects either a single best-fit model for cost-effective execution or multiple complementary models for ensemble-style accuracy improvement, conditioned on the full harness state. The key insight is that every routing decision naturally produces a structured data record -- consisting of the query, harness state, model choice or model set, execution trace, outcome, and cost -- whose labels are supplied by the environment rather than by the router itself. These records form a harness-native data flywheel: execution traces train better routers and harness-native models, which improve cost-quality trade-offs and generate more traces under the same budget. We instantiate this idea in OpenSquilla with a four-layer routing stack, an open LightGBM cold-start ranker, and a staged router-model path that turns logged arena records into progressively stronger routing policies. The report studies singleton and multi-model routing on agentic benchmarks including DRACO and PinchBench, and argues that agentic routing is not merely cost control, but a data engine for agent-native training.

  • 15 authors
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Jul 12

ScopeJudge: Cost-Aware Pre-Execution Gating for Offensive Security Agents

As LLM agents take on offensive security work, a single out-of-scope tool call can breach a client's engagement boundary, disrupt production, or void a bug-bounty finding. Unlike a fixed safety policy, the boundary that matters is declared in the user's request and must be inferred from intent. That challenge is sharpened by the adversarial nature of offensive security: the same tool call is in or out of scope depending not on the action itself but on the target it touches and the context in which it runs, which no fixed policy can enumerate in advance. We study pre-execution gating: a cheap, trusted LLM judge inspects each call proposed by a strong, swappable agent, and accepts or rejects it before it runs. We introduce ScopeJudge, a benchmark of 4,897 tool calls (7.7% scope violations) from agent trajectories on tasks engineered to tempt agents out of scope and labeled at the call level by professional penetration testers, with substantial inter-grader agreement (Fleiss kappa = 0.64) that sets an expert agreement reference point of F1 = 0.78. We evaluate eight judge models under five transcript strategies, varying how much context the judge sees, from the static policy alone to the full raw transcript, and chart the resulting cost-accuracy Pareto frontier. We find that a static policy is structurally insufficient for scope enforcement: blind to the user's request, judge recall collapses to near zero, confirming that scope lives in the request and that request-conditioned monitoring is necessary. Because a missed violation costs more than a spurious rejection, we report precision, recall, and F1 separately and recommend two operating points: a cost-sensitive configuration and a recall-first one for high-stakes deployments. We release the ScopeJudge dataset to support real-time monitoring and scalable oversight of autonomous security agents.

  • 6 authors
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Jul 7

SCOPE-Router: Cost-Aware Open-Set VLM Routing for Execution-Oriented Tasks

Model routing aims to select the most suitable model from a candidate pool for each query, balancing quality and cost. Existing VLM routing research is limited to traditional VQA evaluation, lacks systematic calibration optimization for open-set scenarios, and employs training objectives that dilute multi-positive signals via softmax normalization without incorporating cost. We address these limitations with three contributions: (1)VLM-ExecRouterBench, the first execution-oriented VLM routing benchmark covering Code, Agentic, and Search domains with 11 candidate models spanning nearly two orders of magnitude in pricing; (2)SCOPE-Router, a dual-tower router that matches queries to model behavior profiles constructed via hybrid calibration (random/diagnostic/diversity sampling), enabling new models to join routing without retraining; (3)CRM+RCCR, an architecture-agnostic cost-aware objective that encodes cost preference into continuous relevance targets through per-pair independent scoring, eliminating multi-positive dilution while regularizing queries with similar routing preferences to be closer in the routing space. Empirically, SCOPE-Router achieves the best Rank Score on all three benchmarks, surpassing the runner-up by 1.84 points under OOD settings and by 6.75 points under doubly OOD open-set evaluation. When applied to four diverse routers, CRM+RCCR improves Rank Score by 1.25--6.21 points.

  • 17 authors
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Aug 11

Steering Large Language Models between Code Execution and Textual Reasoning

While a lot of recent research focuses on enhancing the textual reasoning capabilities of Large Language Models (LLMs) by optimizing the multi-agent framework or reasoning chains, several benchmark tasks can be solved with 100% success through direct coding, which is more scalable and avoids the computational overhead associated with textual iterating and searching. Textual reasoning has inherent limitations in solving tasks with challenges in math, logics, optimization, and searching, which is unlikely to be solved by simply scaling up the model and data size. The recently released OpenAI GPT Code Interpreter and multi-agent frameworks such as AutoGen have demonstrated remarkable proficiency of integrating code generation and execution to solve complex tasks using LLMs. However, based on our experiments on 7 existing popular methods for steering code/text generation in both single- and multi-turn settings with 14 tasks and 6 types of LLMs (including the new O1-preview), currently there is no optimal method to correctly steer LLMs to write code when needed. We discover some interesting patterns on when models use code vs. textual reasoning with the evolution to task complexity and model sizes, which even result in an astonishingly inverse scaling law. We also discover that results from LLM written code are not always better than using textual reasoning, even if the task could be solved through code. To mitigate the above issues, we propose three methods to better steer LLM code/text generation and achieve a notable improvement. The costs of token lengths and runtime are thoroughly discussed for all the methods. We believe the problem of steering LLM code/text generation is critical for future research and has much space for further improvement. Project Page, Datasets, and Codes are available at https://yongchao98.github.io/CodeSteer/.

  • 5 authors
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Oct 4, 2024

From Relevance to Execution Utility: Reward-Aware Dynamic Execution Gating for Skill-Based LLM Agents

Agent skills are increasingly used to equip large language model (LLM) agents with reusable procedural knowledge. Although recent work has substantially improved skill retrieval due to the increasing skill libraries, retrieving a plausible skill bundle does not guarantee that executing it is worthwhile. Since every skill-conditioned rollout is computationally expensive, deciding whether a retrieved bundle should be executed has become an increasingly important challenge. To this end, we introduce the Reward-Aware Dynamic Execution Gate (RADEG), a lightweight, retriever-agnostic decision layer between skill retrieval and agent execution. RADEG learns a low-cost surrogate model that predicts the execution utility of a query--bundle pair before the expensive rollout is launched. To obtain informative supervision while controlling for task difficulty, we locally perturb each retrieved bundle by deleting, adding, or replacing one skill, producing matched same-query rollouts that isolate the effect of bundle composition on verifier reward. During deployment, RADEG updates only a warm-started logistic head as new verifier feedback becomes available, enabling inexpensive adaptation of the execute/skip boundary without retraining either the retriever or the agent. Under a query-level held-out evaluation on 288 collected rollouts, RADEG substantially reduces unnecessary agent executions while preserving a large fraction of the downstream verifier reward. It consistently outperforms relevance-based and random gating across different execution budgets, demonstrating that execution-aware surrogate modeling provides a practical and cost-effective complement to skill retrieval.

  • 8 authors
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Aug 9

Surprisal-Guided Selection: Compute-Optimal Test-Time Strategies for Execution-Grounded Code Generation

Test-time training (TTT) adapts language models through gradient-based updates at inference. But is adaptation the right strategy? We study compute-optimal test-time strategies for verifiable execution-grounded (VEG) tasks, domains like GPU kernel optimization where a deterministic evaluator provides dense, continuous reward signals. Using KernelBench as our testbed and a 120B-parameter model (GPT-OSS-120B with LoRA adaptation), we find that search outperforms minimal adaptation (1-5 gradient steps): Best-of-N sampling achieves 90% task success (18/20 tasks) at K=64 across the full KernelBench L1 eval set while TTT's best checkpoint reaches only 30.6% (3-seed mean), with TTT's "equivalent K" falling below 1, worse than single-sample inference. The failure mode is over-sharpening: gradient updates collapse diversity toward mediocre solutions rather than discovering optimal ones. Our main contribution is surprisal-guided selection: selecting the highest-surprisal (lowest-confidence) correct sample yields 80% success vs. 50% for most-confident selection, a 30% improvement. Extending to surprisal-guided-top3 matches oracle performance at 100%. This zero-cost strategy, validated through length-controlled analysis, recovers oracle performance. For dense-reward VEG tasks, compute should be allocated to sample diversity and intelligent selection rather than gradient adaptation. The surprisal-guided selection principle may generalize to other execution-grounded domains where optimal solutions occupy the distribution tail.

  • 1 authors
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Feb 7 2

Strategy Accumulation and Guided Execution for Automated LLM Fine-Tuning

Producing task-specific large language models requires discovering effective training strategies through experimentation. Automated fine-tuning systems have made this experimentation feasible with far less manual effort. However, these systems are stateless: each search discards its discovered strategies, dataset insights, and hyperparameter findings once it ends. Every new task must then repeat this costly search from a cold start. To address this, we propose Strategy Accumulation and Guided Execution (SAGE), a two-stage framework that makes automated fine-tuning search cumulative. In the first stage, a multi-agent pipeline performs Monte Carlo Tree Search-based exploration. A parallel Distillation Agent extracts task-specific exploration records and confidence-scored cross-task insights, which together constitute a structured experience repository. In the second stage, SAGE retrieves relevant experience from this repository and selects what applies to guide training on the new task. We evaluate SAGE on nine unseen tasks spanning both single- and cross-category settings. In single-round execution, SAGE's accumulated experience raises the average relative improvement over baseline from 3.2% to 15.6%, a 12.4-percentage-point gain over the same pipeline without it. These results show that persistent strategy experience provides effective guidance for automated fine-tuning on unseen tasks.

  • 10 authors
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Sep 5

Graph-Based Self-Healing Tool Routing for Cost-Efficient LLM Agents

Tool-using LLM agents face a reliability-cost tradeoff: routing every decision through the LLM improves correctness but incurs high latency and inference cost, while pre-coded workflow graphs reduce cost but become brittle under unanticipated compound tool failures. We present Self-Healing Router, a fault-tolerant orchestration architecture that treats most agent control-flow decisions as routing rather than reasoning. The system combines (i) parallel health monitors that assign priority scores to runtime conditions such as tool outages and risk signals, and (ii) a cost-weighted tool graph where Dijkstra's algorithm performs deterministic shortest-path routing. When a tool fails mid-execution, its edges are reweighted to infinity and the path is recomputed -- yielding automatic recovery without invoking the LLM. The LLM is reserved exclusively for cases where no feasible path exists, enabling goal demotion or escalation. Prior graph-based tool-use systems (ControlLLM, ToolNet, NaviAgent) focus on tool selection and planning; our contribution is runtime fault tolerance with deterministic recovery and binary observability -- every failure is either a logged reroute or an explicit escalation, never a silent skip. Across 19 scenarios spanning three graph topologies (linear pipeline, dependency DAG, parallel fan-out), Self-Healing Router matches ReAct's correctness while reducing control-plane LLM calls by 93% (9 vs 123 aggregate) and eliminating the silent-failure cases observed in a well-engineered static workflow baseline under compound failures.

  • 1 authors
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Mar 2

SPIKE: An Adaptive Dual Controller Framework for Cost-Efficient Long-Horizon Game Agents

Long-horizon multimodal agents in open-world games must stay goal-directed across many low-level interactions under tight token and latency budgets. Existing approaches often trade off costly per-step reasoning against reactive execution that can drift, repeat failures, and recover poorly. Our key idea is to reuse strategic reasoning across locally stable segments and reinvoke it at event boundaries. We present SPIKE, an adaptive dual controller framework for cost-efficient long-horizon game control. Its Strategic Controller performs low-frequency global planning, failure analysis, and recovery, while its Reactive Controller handles fast local execution under a strict token budget. An Event Trigger monitors visual change, task progress, repeated actions, and failure signals to decide when control should stay reactive or escalate to strategic reasoning. Hierarchical Memory separates short-term experience reuse in the State-Action Memory Bank (SA-MB) from structured evidence in the State Action Knowledge Graph (SA-KG), allowing each controller to retrieve the context it needs. This design reuses strategic proposals over multiple reactive steps, supports local override when plans become stale, and reserves expensive reasoning for moments where extra deliberation is useful. On the Lite-100 split of StarDojo, SPIKE improves Lite-100 success rate (SR) by 5.0 percentage points (38.5% relative) over the strongest Lite-100 baseline and Budgeted SR by 9.3 points (75.6% relative) over the strongest budgeted baseline. It also reduces token consumption by 54.9% and latency by 40.8%. Ablations show that event triggering, reactive override, and heterogeneous memory each contribute to success and recovery, supporting selective reasoning rather than reasoning at every step.

  • 9 authors
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May 17

Atomic Task Graph: A Unified Framework for Agentic Planning and Execution

LLM-based agents have shown strong potential for solving complex multi-step tasks, yet existing performance improvements often rely on either scaling to larger backbone models or task-specific fine-tuning. The former incurs substantial computational costs, while the latter typically generalizes poorly across different tasks. Although prompt-based control is training-free and broadly applicable, existing methods still leave input-output dependencies between subtasks implicit in textual trajectories, making verified intermediate results difficult to reuse. To address these limitations, we propose Atomic Task Graph (ATG), a unified control framework for planning and execution. Specifically, ATG maintains an explicit graph to expose dependencies and support reuse. During planning, it recursively decomposes a high-level task into subtasks, forming a sequence of directed acyclic graphs (DAGs) whose evolution can be traced. During execution, the dependencies exposed by ATG allow independent branches to be executed in parallel, thereby improving execution efficiency. When failures are detected, ATG leverages the graph evolution history to localize the error source and repair only the affected region, preserving validated regions unchanged. Experiments show that ATG consistently outperforms strong baselines in success rate and execution efficiency across three interactive benchmarks using only 7B-8B backbones.

  • 6 authors
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Jul 1

FlowState: Execution State as Memory for Long-Horizon LLM Agents

Long-horizon tasks require LLM agents to continually draw on information from earlier interactions. However, retaining the full history increases context costs, while compressing it risks losing details needed later, and the relevance of historical information often becomes apparent as the task progresses. To address these challenges, we propose FlowState, which treats execution state as memory that can be retained and revisited across requests, unifying current decision-making with the reuse of historical information. FlowState preserves semantically typed state nodes, their relations, and references to raw tool observations, separating persistent retention from on-demand access. Within a single execution loop, Incremental State Update (ISU) maintains the current state based on new inputs and feedback, while Progressive State Access (PSA) progressively reveals historical states and supporting evidence as needed during reasoning. Together, these mechanisms enable agents to reassess prior decisions in light of new information and guide subsequent actions. Compared with a full-context baseline using the same DeepSeek-V4-Flash model, FlowState improves the average success rate on MemoryArena and the average pass rate on τ^3-Bench by 4.55 and 13.95 percentage points, respectively, while reducing total token consumption by 43.2% and 40.6%. These results demonstrate the performance and efficiency advantages of FlowState on long-horizon tasks.

  • 8 authors
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Oct 7

FutureRTC: Real-Time Robot Execution with Anticipatory-Conditioned Action Chunking

Real-time deployment of Vision-Language-Action (VLA) policies necessitates asynchronous execution, wherein subsequent action chunks are computed concurrently with the execution of the current chunk, leading to prediction-execution misalignment and manifesting as inter-chunk discontinuities. Existing methods either superficially smooth chunk boundaries, require costly policy optimization, or exclusively forward-predict proprioceptive states yet neglect critical visual observations. In this paper, we propose FutureRTC, a plug-and-play adaptation framework that predicts execution-time observations and states for asynchronous VLA control without modifying the underlying policy. Specifically, FutureRTC features a state correction module to compensate for the discrepancy between rolled-forward and actual execution-time proprioceptive states and an observation prediction module that forecasts execution-time visual representations by leveraging robot motion as an explicit physical prior through motion-aware feature transport and reconstruction. Furthermore, we introduce a policy consistency loss to align the action chunks generated from predicted contexts with those produced under the expected execution-time inputs of the VLA policy. Extensive experiments across simulated and real-world environments demonstrate that FutureRTC achieves superior robustness to inference delays, resulting in smoother trajectories, faster execution, and consistently higher task success rates.

  • 6 authors
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Jul 26

ML-driven Hardware Cost Model for MLIR

During early optimization passes, compilers must make predictions for machine-dependent characteristics such as execution unit utilization, number of register spills, latency, throughput etc. to generate better code. Often a hand-written static/analytical hardware cost model is built into the compiler. However, the need for more sophisticated and varied predictions has become more pronounced with the development of deep learning compilers which need to optimize dataflow graphs. Such compilers usually employ a much higher level MLIR form as an IR representation before lowering to traditional LLVM-IR. A static/analytical cost model in such a scenario is cumbersome and error prone as the opcodes represent very high level algebraic/arithmetic operations. Hence, we develop a machine learning-based cost model for high-level MLIR which can predict different target variables of interest such as CPU/GPU/xPU utilization, instructions executed, register usage etc. By considering the incoming MLIR as a text input a la NLP models we can apply well-known techniques from modern NLP research to help predict hardware characteristics more accurately. We expect such precise ML-driven hardware cost models to guide our deep learning compiler in graph level optimizations around operator fusion, local memory allocation, kernel scheduling etc. as well as in many kernel-level optimizations such as loop interchange, LICM and unroll. We report early work-in -progress results of developing such models on high-level MLIR representing dataflow graphs emitted by Pytorch/Tensorflow-like frameworks as well as lower-level dialects like affine. We show that these models can provide reasonably good estimates with low error bounds for various hardware characteristics of interest and can be a go-to mechanism for hardware cost modelling in the future.

  • 2 authors
·
Feb 14, 2023

A Generative Framework for Low-Cost Result Validation of Machine Learning-as-a-Service Inference

The growing popularity of Machine Learning (ML) has led to its deployment in various sensitive domains, which has resulted in significant research focused on ML security and privacy. However, in some applications, such as Augmented/Virtual Reality, integrity verification of the outsourced ML tasks is more critical--a facet that has not received much attention. Existing solutions, such as multi-party computation and proof-based systems, impose significant computation overhead, which makes them unfit for real-time applications. We propose Fides, a novel framework for real-time integrity validation of ML-as-a-Service (MLaaS) inference. Fides features a novel and efficient distillation technique--Greedy Distillation Transfer Learning--that dynamically distills and fine-tunes a space and compute-efficient verification model for verifying the corresponding service model while running inside a trusted execution environment. Fides features a client-side attack detection model that uses statistical analysis and divergence measurements to identify, with a high likelihood, if the service model is under attack. Fides also offers a re-classification functionality that predicts the original class whenever an attack is identified. We devised a generative adversarial network framework for training the attack detection and re-classification models. The evaluation shows that Fides achieves an accuracy of up to 98% for attack detection and 94% for re-classification.

  • 4 authors
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Mar 31, 2023

LLM-Powered Fully Automated Chaos Engineering: Towards Enabling Anyone to Build Resilient Software Systems at Low Cost

Chaos Engineering (CE) is an engineering technique aimed at improving the resilience of distributed systems. It involves intentionally injecting faults into a system to test its resilience, uncover weaknesses, and address them before they cause failures in production. Recent CE tools automate the execution of predefined CE experiments. However, planning such experiments and improving the system based on the experimental results still remain manual. These processes are labor-intensive and require multi-domain expertise. To address these challenges and enable anyone to build resilient systems at low cost, this paper proposes ChaosEater, a system that automates the entire CE cycle with Large Language Models (LLMs). It predefines an agentic workflow according to a systematic CE cycle and assigns subdivided processes within the workflow to LLMs. ChaosEater targets CE for software systems built on Kubernetes. Therefore, the LLMs in ChaosEater complete CE cycles through software engineering tasks, including requirement definition, code generation, testing, and debugging. We evaluate ChaosEater through case studies on small- and large-scale Kubernetes systems. The results demonstrate that it consistently completes reasonable CE cycles with significantly low time and monetary costs. Its cycles are also qualitatively validated by human engineers and LLMs.

  • 3 authors
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Nov 11, 2025 3

Parallel CPU-GPU Execution for LLM Inference on Constrained GPUs

Deploying large language models (LLMs) for online inference is often constrained by limited GPU memory, particularly due to the growing KV cache during auto-regressive decoding. Hybrid GPU-CPU execution has emerged as a promising solution by offloading KV cache management and parts of attention computation to the CPU. However, a key bottleneck remains: existing schedulers fail to effectively overlap CPU-offloaded tasks with GPU execution during the latency-critical, bandwidth-bound decode phase. This particularly penalizes real-time, decode-heavy applications (e.g., chat, Chain-of-Thought reasoning) which are currently underserved by existing systems, especially under memory pressure typical of edge or low-cost deployments. We present APEX, a novel, profiling-informed scheduling strategy that maximizes CPU-GPU parallelism during hybrid LLM inference. Unlike systems relying on static rules or purely heuristic approaches, APEX dynamically dispatches compute across heterogeneous resources by predicting execution times of CPU and GPU subtasks to maximize overlap while avoiding scheduling overheads. We evaluate APEX on diverse workloads and GPU architectures (NVIDIA T4, A10), using LLaMa-2-7B and LLaMa-3.1-8B models. Compared to GPU-only schedulers like VLLM, APEX improves throughput by 84% - 96% on T4 and 11% - 89% on A10 GPUs, while preserving latency. Against the best existing hybrid schedulers, it delivers up to 49% (T4) and 37% (A10) higher throughput in long-output settings. APEX significantly advances hybrid LLM inference efficiency on such memory-constrained hardware and provides a blueprint for scheduling in heterogeneous AI systems, filling a critical gap for efficient real-time LLM applications.

  • 4 authors
·
Jun 3, 2025

Constraint-Aware Execution Planning for Hybrid Space-Ground Compute Workloads

Low Earth orbit (LEO) satellites increasingly carry compute hardware capable of on-board processing, yet each satellite generates roughly two orders of magnitude more data than it can downlink per orbit. This mismatch forces operators to decide, for every workload, which computation runs on-board and which runs on the ground, how intermediate data crosses the space-ground boundary through narrow contact windows, and how to maintain delivery guarantees over noisy channels. We present Constraint-Aware Execution (CAE), a planning system that takes a satellite identifier, a workload expressed as a directed acyclic graph of processing steps, and a set of orbital and resource constraints, and produces a deterministic, physically grounded execution plan. CAE operates in four phases: (1) orbital environment construction via SGP4 propagation with eclipse detection and ground station pass prediction, (2) compute placement using a cost model that compares on-board resource consumption against transfer overhead, (3) transfer insertion with adaptive forward error correction and security overhead modeling, and (4) greedy first-fit scheduling into orbital windows under power, thermal, compute, and communication constraints. We evaluate CAE against five representative workload patterns across satellites in distinct orbital regimes and demonstrate that the system produces feasible plans in under two seconds, correctly exploits onboard data reduction to minimize transfer volume, and adapts FEC and multi-pass allocation to varying channel conditions. CAE is deployed as a production API computing plans for any cataloged satellite using live two-line element data.

  • 1 authors
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Mar 3

WorldGuide: Goal-Directed Video World Model for Procedural Task Execution

Video generators and video-based world models can synthesize plausible visual trajectories, but long-horizon procedural tasks require generation to adapt to what has actually been produced. A model must determine the next action from its generated state, execute that action, and recognize when the task is complete. Open-loop generation cannot adapt to execution outcomes, while existing closed-loop systems often rely on pretrained executors or indirect verification. This leaves a gap between deciding an action and successfully realizing it. We formulate procedural video generation as closed-loop task execution in visual world space and introduce WorldGuide. Given only an initial image and a task goal, WorldGuide predicts an atomic action, generates its corresponding video clip, and uses the generated result to select the next action or terminate. The Planner and Executor are trained on the same step-level procedural demonstrations: the Planner learns to predict the next atomic action or task completion from visual progress, while the Executor is directly trained to realize the predicted actions. Hierarchical visual memory maintains state across long-horizon execution with bounded history token cost. Due to the lack of step-level action-video supervision for joint planner-executor training, we introduce WorldGuide Bench: approximately 59K step-annotated videos across 245 tasks and 27 procedural categories. WorldGuide achieves a 33.33\% Task Success on WorldGuide-Bench, compared with 29.90\% for the strong recent video model MiniMax-H3, even though MiniMax-H3 receives reference action plans, and achieves 47.69\% on VideoCraft-Bench compared with 32.73\% for MiniMax-H3 under goal-only conditioning. These results demonstrate the importance of coupling planning with learned execution for goal-directed procedural video generation.

Finding Missing Input Validation in TEEs via LLM-Assisted Symbolic Execution

Trusted Execution Environments (TEEs) provide hardware-enforced isolation that protects sensitive code and data from untrusted software. Despite their strong security guarantees, analyzing TEE applications remains challenging due to the high cost and complexity of configuring complete TEE build and runtime environments, as well as the limited observability imposed by hardware isolation. This paper presents SymTEE, a novel large language model (LLM)-assisted symbolic execution framework for detecting missing input validation issues in TEE applications without requiring real TEE setups. SymTEE begins by leveraging Abstract Syntax Tree (AST) analysis to extract TEE code slices that may lack sufficient input validation, and then employs an LLM (GPT-5 in our case) to automatically convert the extracted slices into KLEE-compatible harness programs containing lightweight mock execution environments for symbolic analysis. Evaluations on 26 vulnerabilities (11 real-world and 15 synthetic) show that SymTEE achieves 100% precision and 92.3% recall in detecting missing input validation vulnerabilities while incurring an average analysis cost of only $0.05. These results demonstrate the effectiveness and practicality of SymTEE's pioneering paradigm of LLM-assisted symbolic execution, where LLMs autonomously generate mock environments to enable automated security analysis without complex setup, providing a more accessible and scalable framework for trusted computing systems.

  • 6 authors
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May 20

SWEET: Sparse World Modeling with Image Editing for Embodied Task Execution

Visual prediction has emerged as a promising paradigm for embodied control, where future observations are generated and then translated into actions. However, dense video generation is computationally expensive and often unnecessary for many manipulation tasks, whose progress can be summarized by a small number of task-relevant visual states. In this work, we study whether image editing models can serve as sparse visual world models for robot manipulation by predicting task-level future states without dense video rollout. We first conduct a controlled comparison between the video generation model Wan2.2 and the image editing model FLUX-Kontext under the same robotic data setting, and find that image editing produces more reliable task-level keyframes with better visual fidelity and substantially lower inference cost. Motivated by this observation, we propose SWEET, a one-shot sparse visual planning framework that progressively generates a sequence of task-relevant manipulation keyframes through successive image editing, conditioned on language instructions and optional arrow-based spatial guidance. A goal-conditioned diffusion action predictor then converts adjacent imagined keyframes into executable action chunks. To reduce the mismatch between real and edited visual subgoals, we further introduce a mixed-training strategy with filtered edited targets. Experiments on DROID and RoboMimic show that SWEET improves keyframe prediction across seen and unseen scenes and enables a full pipeline from sequential keyframe planning to executable robot actions, suggesting that image editing is a promising and underexplored direction for embodied visual prediction.

  • 5 authors
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May 18

Adaptive Generate-Rank-Verify: Inference-Time Search with Costly Verification

Many inference-time language-model pipelines combine a cheap reward signal with an expensive verifier, such as exact answer checking in mathematical reasoning or hidden-test execution in code generation. We formalize this setting using a learning-theoretic lens as generative active search: a cost-sensitive first-positive search problem in which a policy adaptively samples candidates from an unknown distribution, observes cheap scores, and pays for verifier labels until it finds a positive example. For a fixed prompt, the generator and reward model induce two unknown objects: a distribution over reward scores and a score-conditioned success function. When these quantities are known, we characterize the distribution-aware optimal policy using a dynamic programming approach. In the realistic and practical setting where both the score distribution and success function are unknown, we propose ADAP, a shellwise adaptive generate-rank-verify algorithm that progressively increases the number of sampled responses and top-ranked verifications. Under the monotonicity assumption that higher reward scores are no less likely to pass verification, we show that ADAP achieves expected cost within a constant factor of the distribution-aware optimum. We complement this result with learning-theoretic lower bounds, based on a centered star number, showing that structural assumptions on the score--label relationship are necessary. Experiments on mathematical reasoning and competitive programming validate the predicted advantage over both fixed non-adaptive policies and difficulty-adaptive baselines.

SciWalker: Synthesizing Scientific Coding Problems with Operator Graphs and Execution Feedback

Improving the scientific coding capabilities of large language models (LLMs) requires high-quality training data. However, such data remain scarce because manually authoring realistic problems is costly and time-consuming, while systematically covering diverse scientific domains and algorithmic combinations remains challenging. To address this, we introduce SciWalker, a framework for synthesizing scientific coding problems through operator-chain sampling and execution feedback. The framework combines scientific library interfaces with operation modes to instantiate operators, organizes them into operator graphs, and samples operator chains as computational workflow cues. Guided by these cues, we adopt LLMs to generate scientifically grounded problem statements, reference solutions, and tests, with failed generations iteratively repaired using execution feedback. By combining structured workflow composition with verification and quality review, SciWalker enables scalable task generation while promoting scientific grounding, computational diversity, and executability. Using this framework, we construct 8,178 high-quality problems spanning 5 scientific domains and 32 subdomains. To evaluate their training utility, we conduct reinforcement learning on Qwen3.5-9B using the GSPO algorithm. This training improves SciCode subproblem accuracy by 9.9 percentage points, from 29.3% to 39.2%, with gains across scientific code generation, code repair, and reasoning benchmarks. The code for SciWalker is available at https://github.com/lichenx1/SciWalker.

  • 7 authors
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Sep 23

APEX: An Extensible and Dynamism-Aware Simulator for Automated Parallel Execution in LLM Serving

Efficiently serving Large Language Models (LLMs) requires selecting an optimal parallel execution plan, balancing computation, memory, and communication overhead. However, determining the best strategy is challenging due to varying parallelism techniques (data, pipeline, tensor) and workload characteristics (e.g., compute-intensive tasks with long prompts vs. memory-intensive tasks with long generation). We propose APEX, an LLM serving system simulator that efficiently identifies optimal parallel execution plans by considering key factors of LLM serving systems, such as memory usage, batching behavior, etc. APEX performs dynamism-aware simulation to model iteration-level batching, and leverages LLMs' repetitive structure to reduce design space, scaling efficiently to trillion-scale models. APEX abstracts the key components of LLM serving systems, including the model, batching module, quantization formats, and device clusters, enabling the simulator to be general and extensible. Simulating on a CPU, APEX evaluates execution plans for various device clusters, covering diverse LLMs and workloads. APEX finds plans up to 3.37x faster than heuristics, and also plans that reduce energy consumption by up to 45% compared to latency-optimal plans. APEX performs comprehensive evaluations, reporting key system metrics like time per output token and time to first token, which can help service providers meet SLOs. APEX identifies an optimal plan within 15 minutes on a CPU, making it 71x faster and 1234x more cost-effective than cloud-based GPU deployment. APEX can be accessed at https://github.com/microsoft/apex_plus

  • 4 authors
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Nov 26, 2024

AIBrix: Towards Scalable, Cost-Effective Large Language Model Inference Infrastructure

We introduce AIBrix, a cloud-native, open-source framework designed to optimize and simplify large-scale LLM deployment in cloud environments. Unlike traditional cloud-native stacks, AIBrix follows a co-design philosophy, ensuring every layer of the infrastructure is purpose-built for seamless integration with inference engines like vLLM. AIBrix introduces several key innovations to reduce inference costs and enhance performance including high-density LoRA management for dynamic adapter scheduling, LLM-specific autoscalers, and prefix-aware, load-aware routing. To further improve efficiency, AIBrix incorporates a distributed KV cache, boosting token reuse across nodes, leading to a 50% increase in throughput and a 70% reduction in inference latency. AIBrix also supports unified AI runtime which streamlines model management while maintaining vendor-agnostic engine compatibility. For large-scale multi-node inference, AIBrix employs hybrid orchestration -- leveraging Kubernetes for coarse-grained scheduling and Ray for fine-grained execution -- to balance efficiency and flexibility. Additionally, an SLO-driven GPU optimizer dynamically adjusts resource allocations, optimizing heterogeneous serving to maximize cost efficiency while maintaining service guarantees. Finally, AIBrix enhances system reliability with AI accelerator diagnostic tools, enabling automated failure detection and mock-up testing to improve fault resilience. AIBrix is available at https://github.com/vllm-project/aibrix.

  • 27 authors
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Feb 22, 2025

PyINE: A Framework for Scalable Elicitation and Oversight via Code Execution

Reasoning models can remain capable of solving a task while still defaulting to cheaper but misleading shortcuts. This creates a central oversight problem: when a model gives an answer with plausible but incomplete reasoning, can an overseer determine whether that output should be trusted? To study this problem, we introduce PyINE, a framework for scalable elicitation and oversight using instrumented Python programs as a verifiable execution substrate. In PyINE, programs define task environments, execution traces provide authoritative labels for outcomes and intermediate facts, and task variants can be generated mechanically rather than through static human annotation. We instantiate the framework in PyINE-v1, a first release built from nearly one million deterministic execution traces and over 500,000 matched LLM-generated code variants used for counterfactual evaluation. Using standard RL with verifiable rewards on cue-varied tasks, we train a shortcut-following model that improves substantially at predicting execution outcomes while still making systematic errors when misleading human-facing cues conflict with the program's realized behavior. We then evaluate activation probes, trained text classifiers, prompted judges, and a lightweight debate protocol as overseers of this model. We find that performance pooled at the dataset level can hide weak coverage of the failures that matter most: cheap learned overseers often miss rare shortcut-driven errors, while stronger model-based checks are more balanced but substantially costlier and harder to turn into reliable thresholded decisions. PyINE-v1 turns this failure-mode coverage problem into a reusable experimental setting for developing oversight methods that are verifiable, failure-mode-aware, and cost-sensitive.

  • 8 authors
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Oct 9

DeeR-VLA: Dynamic Inference of Multimodal Large Language Models for Efficient Robot Execution

MLLMs have demonstrated remarkable comprehension and reasoning capabilities with complex language and visual data. These advances have spurred the vision of establishing a generalist robotic MLLM proficient in understanding complex human instructions and accomplishing various embodied tasks. However, developing MLLMs for real-world robots is challenging due to the typically limited computation and memory capacities available on robotic platforms. In contrast, the inference of MLLMs involves storing billions of parameters and performing tremendous computation, imposing significant hardware demands. In our paper, we propose a Dynamic Early-Exit Framework for Robotic Vision-Language-Action Model (DeeR-VLA, or simply DeeR) that automatically adjusts the size of the activated MLLM based on each situation at hand. The approach leverages a multi-exit architecture in MLLMs, which allows the model to terminate processing once a proper size of the model has been activated for a specific situation, thus avoiding further redundant computation. Additionally, we develop novel algorithms that establish early-termination criteria for DeeR, conditioned on predefined demands such as average computational cost (i.e., power consumption), as well as peak computational consumption (i.e., latency) and GPU memory usage. These enhancements ensure that DeeR operates efficiently under varying resource constraints while maintaining competitive performance. On the CALVIN robot manipulation benchmark, DeeR demonstrates significant reductions in computational costs of LLM by 5.2-6.5x and GPU memory of LLM by 2-6x without compromising performance. Code and checkpoints are available at https://github.com/yueyang130/DeeR-VLA.

  • 8 authors
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Nov 4, 2024 2

A Formal Hierarchical Architecture for Agentic Orchestration with Stack-Based Execution and Lazy Discovery

The rapid expansion of capabilities in Large Language Model (LLM) agents has exposed a critical architectural bottleneck: when agents are given access to a flat, monolithic registry of tools, the model must evaluate hundreds or thousands of options simultaneously. This leads to decision-space explosion, context window saturation, and degraded routing accuracy. To address these limitations, this paper presents a hierarchical, skill-based architecture for agentic orchestration. Capabilities are organized as a rooted tree where internal nodes make routing decisions and leaf nodes execute deterministic tasks. The runtime enforces a single-step execution loop governed by a Last-In-First-Out (LIFO) stack, giving the agent a form of memory akin to a Pushdown Automaton, therefore enabling it to track nested execution contexts and resume deterministically from any depth. Capability discovery follows a manifest-driven, lazy-loading protocol: only the immediate children of the active node are loaded, so memory and prompt costs scale with the explored path rather than the global registry. By replacing global memory with localized stack frames, the architecture prevents outputs from one execution branch from leaking into another, establishing the isolation guarantees required for deployment in regulated enterprise environments. We also discuss UPI Help, an AI-powered digital payments support product, as a motivating production deployment context. We provide a mathematical formalization of the orchestration state, detailed algorithmic analysis of the execution loop, and controlled benchmarks comparing flat and hierarchical routing under increasing tool catalogs, multi-step workflow pressure, and visible schema-token exposure per LLM call.

  • 12 authors
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Jul 12

Deep Researcher Agent: An Autonomous Framework for 24/7 Deep Learning Experimentation with Zero-Cost Monitoring

We present Deep Researcher Agent, an open-source framework that enables large language model (LLM) agents to autonomously conduct deep learning experiments around the clock. Unlike existing AI research assistants that focus on paper writing or code generation, our system addresses the full experiment lifecycle: hypothesis formation, code implementation, training execution, result analysis, and iterative refinement. The framework introduces three key innovations: (1) Zero-Cost Monitoring -- a monitoring paradigm that incurs zero LLM API costs during model training by relying solely on process-level checks and log file reads; (2) Two-Tier Constant-Size Memory -- a memory architecture capped at sim5K characters regardless of runtime duration, preventing the unbounded context growth that plagues long-running agents; and (3) Minimal-Toolset Leader-Worker Architecture -- a multi-agent design where each worker agent is equipped with only 3--5 tools, reducing per-call token overhead by up to 73\%. In sustained deployments spanning 30+ days, the framework autonomously completed 500+ experiment cycles across four concurrent research projects, achieving a 52\% improvement over baseline metrics in one project through 200+ automated experiments -- all at an average LLM cost of \$0.08 per 24-hour cycle. Code is available at https://github.com/Xiangyue-Zhang/auto-deep-researcher-24x7.

  • 1 authors
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Apr 6

LibVulnWatch: A Deep Assessment Agent System and Leaderboard for Uncovering Hidden Vulnerabilities in Open-Source AI Libraries

Open-source AI libraries are foundational to modern AI systems but pose significant, underexamined risks across security, licensing, maintenance, supply chain integrity, and regulatory compliance. We present LibVulnWatch, a graph-based agentic assessment framework that performs deep, source-grounded evaluations of these libraries. Built on LangGraph, the system coordinates a directed acyclic graph of specialized agents to extract, verify, and quantify risk using evidence from trusted sources such as repositories, documentation, and vulnerability databases. LibVulnWatch generates reproducible, governance-aligned scores across five critical domains, publishing them to a public leaderboard for longitudinal ecosystem monitoring. Applied to 20 widely used libraries, including ML frameworks, LLM inference engines, and agent orchestration tools, our system covers up to 88% of OpenSSF Scorecard checks while uncovering up to 19 additional risks per library. These include critical Remote Code Execution (RCE) vulnerabilities, absent Software Bills of Materials (SBOMs), licensing constraints, undocumented telemetry, and widespread gaps in regulatory documentation and auditability. By translating high-level governance principles into practical, verifiable metrics, LibVulnWatch advances technical AI governance with a scalable, transparent mechanism for continuous supply chain risk assessment and informed library selection.

  • 10 authors
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May 13, 2025

Towards an AI co-scientist

Scientific discovery relies on scientists generating novel hypotheses that undergo rigorous experimental validation. To augment this process, we introduce an AI co-scientist, a multi-agent system built on Gemini 2.0. The AI co-scientist is intended to help uncover new, original knowledge and to formulate demonstrably novel research hypotheses and proposals, building upon prior evidence and aligned to scientist-provided research objectives and guidance. The system's design incorporates a generate, debate, and evolve approach to hypothesis generation, inspired by the scientific method and accelerated by scaling test-time compute. Key contributions include: (1) a multi-agent architecture with an asynchronous task execution framework for flexible compute scaling; (2) a tournament evolution process for self-improving hypotheses generation. Automated evaluations show continued benefits of test-time compute, improving hypothesis quality. While general purpose, we focus development and validation in three biomedical areas: drug repurposing, novel target discovery, and explaining mechanisms of bacterial evolution and anti-microbial resistance. For drug repurposing, the system proposes candidates with promising validation findings, including candidates for acute myeloid leukemia that show tumor inhibition in vitro at clinically applicable concentrations. For novel target discovery, the AI co-scientist proposed new epigenetic targets for liver fibrosis, validated by anti-fibrotic activity and liver cell regeneration in human hepatic organoids. Finally, the AI co-scientist recapitulated unpublished experimental results via a parallel in silico discovery of a novel gene transfer mechanism in bacterial evolution. These results, detailed in separate, co-timed reports, demonstrate the potential to augment biomedical and scientific discovery and usher an era of AI empowered scientists.

  • 34 authors
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Feb 26, 2025 2

CivBench: A Long-Horizon Benchmark for Tool-Mediated Agents in Civilization VI

We present CivBench, an open-source benchmark for evaluating language model agents in long-horizon, tool-mediated environments through the Model Context Protocol (MCP). A single episode spans 300+ turns and produces thousands of tool calls over a large action space, requiring sustained planning, state monitoring, and execution under partial observability. The environment exposes 76 MCP tools and a narration layer that converts visual game state into structured text. We use CivBench to characterise agent behaviour across four model families in 23 admissible runs. The sample is a pilot, not a model ranking: aggregate outcomes do not reliably discriminate models at this scale. Instead, we introduce two interface-level metrics that the environment makes measurable: Proactive Monitoring Rate (PMR), capturing whether agents actively query latent strategic state, and RAG@10, capturing whether commitments stated in structured planning reflections are executed within ten subsequent turns. Across runs we observe two consistent patterns under a shared playbook protocol. Agents under-monitor strategically relevant state that is available but requires explicit querying: despite playbook guidance to query victory progress every 20 turns, agents do so only every 30 to 75 turns, and in 7 of 20 detectable defeats they failed to query within the 20 turn warning window before game end. Agents also frequently fail to execute near-term commitments stated in their own planning reflections (RAG@10 between 48.2% and 65.8% across models). Both patterns arise despite tool access and explicit guidance, and we interpret them as deviations under instruction rather than absences of capability. We release the environment, scenarios, logs, metrics, and analysis pipeline at https://github.com/lmwilki/civ6-mcp

  • 6 authors
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Sep 1

Learning What to Retain: Gated-Memory Routing for Efficient Collaboration in Multi-Agent LLM Systems

Large language model (LLM)-based multi-agent systems tackle complex reasoning by orchestrating how multiple agents are configured and how they collaborate. A central challenge is to adapt orchestration to the evolving collaboration state. Routing from the query alone cannot adapt to intermediate progress or errors, which hurts accuracy. Routing from the complete execution history supplies this missing context, but forces later decisions to process every prior step, including redundant or low-utility ones. This creates an execution-history overload that inflates cost. Effective orchestration instead requires a compact state that captures useful progress without accumulating redundant context. We propose Gated-Memory Routing, which conditions each decision on the query and a learned execution memory. A learned Memory Write Gate commits only non-redundant reasoning steps, and a learned Retrieval Gate supplies each agent a compact, relevant subset, so every decision conditions on a clean, informative state. At each step, the system selects the next role and backbone from this memory, while an Adaptive Halting Controller stops execution once the memory contains sufficient evidence for answering. Across five reasoning and code-generation benchmarks, our framework is both effective and efficient: it attains the best average accuracy, exceeding the strongest baseline by 2.44 points, while reducing HumanEval inference cost by 31.9% relative to that baseline. Code is available at https://github.com/rajibrhasan/gated-memory-routing

  • 3 authors
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Aug 30

Toward Real-Time VLAs: Stage-Aware Two-Step Flow Denoising and System-Level Evaluation

Vision-language-action (VLA) models face a timing gap between low-rate inference and high-rate robot execution. We characterize this gap through end-to-end latency measurements of model inference and the robot execution chain. Repeated Flow Matching denoising contributes substantially to inference cost, while robot-side delays mainly arise from perception acquisition, communication scheduling, and physical response. Analysis of the velocity field shows relatively stable magnitude and direction in early integration, followed by stronger directional correction near the terminal steps. Based on this stage heterogeneity, we propose two-stage non-uniform denoising, reducing the number of steps from 10 to 2 and model-inference time from 61.557 ms to 21.956 ms. We also develop a distributed real-time VLA framework with independent inference, action-publication, and robot-control rates, modular observation acquisition, and action-provenance logging. Using π0.5 as the baseline, we evaluate six real-time execution methods on a long-horizon physical garment-folding task. Legato performs best overall among training-based methods, while Temporal Smoothing leads among training-free methods; both perform strongly in task success, completion time, action continuity, and acceleration smoothness. Combining two-step denoising with representative execution methods substantially reduces inference cost with a small reduction in task performance. These results motivate joint optimization of model-inference efficiency and robot-system timing.

  • 11 authors
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Oct 2 2

BlockLLM: Multi-tenant Finer-grained Serving for Large Language Models

The growing demand for Large Language Models (LLMs) across diverse applications has prompted a paradigm shift in the design of deep learning serving systems. Deploying LLMs, especially in multi-tenant environments, presents considerable challenges due to their high computational and memory demands. We present BlockLLM, a serving system that exploits the potential of sharing components among fine-tuned LLM models to offer an efficient and flexible solution for LLM workloads. BlockLLM partitions the models into finer-grained blocks to enable the reuse of model components and independent provisioning to improve the computation efficiency. BlockLLM consists of an offline block zoo, for storing the blocks, and an online system to serve the requests through chains of blocks. It offers multi-fold flexibility: (1) Adaptive assembly of block chains on-the-fly is achieved with the help of equivalence evaluation among blocks in the zoo. (2) We enable per-block batch size and configure best-effort KV cache coordination at individual block level. (3) We adopt speculative execution and locality-aware block placement to mitigate the communication costs from dynamic block resource allocation. Our evaluation demonstrates that BlockLLM reduces memory and storage footprints and improves computation efficiency, outperforming existing serving approach in 95\%ile latency and GPU utilization by 33.5\% and 20.1\%, respectively.

  • 4 authors
·
Apr 28, 2024

Deterministic vs. LLM-Controlled Orchestration for COBOL-to-Python Modernization

Modernizing legacy COBOL systems remains difficult due to scarce expertise, large and long-lived codebases, and strict correctness requirements. Recent large language model (LLM)-based modernization systems increasingly rely on agentic workflows in which the model controls multi-step tool execution. However, it remains unclear whether delegating execution control to the LLM improves correctness, robustness, or efficiency in structured software engineering workflows. We present a controlled empirical study of deterministic and LLM-controlled orchestration for COBOL-to-Python modernization. Using a unified experimental framework, we hold the language models, prompts, tools, configurations, and source programs constant while varying only the execution control strategy. This isolates orchestration as the sole experimental variable. We evaluate both approaches using functional correctness, robustness across repeated stochastic runs, and computational efficiency. Across multiple models, deterministic orchestration achieves comparable computational accuracy to LLM-controlled orchestration while improving worst-case robustness and reducing performance variability across runs. Deterministic execution also reduces token consumption by up to 3.5x, leading to substantially lower operational cost. These results suggest that, in structured modernization workflows with explicit validation stages, fixed execution policies provide more stable and cost-efficient behavior than fully agentic orchestration without reducing translation quality.

  • 2 authors
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May 10

Tunable Tool-Call Rates in LLM Agents via Representation Steering

Deciding whether to call a tool is a core competence of an LLM agent, and a costly one to get wrong: needless calls add latency, accrue cost, and may trigger irreversible side effects, while missing calls leave the model confidently wrong on questions it could only answer through tool-calls. Models manage this balance poorly, both over-using and under-using tools. Existing methods such as post-training and prompt engineering are expensive and difficult to modify at inference time. We show that whether an instruction-tuned model calls a tool can be controlled by a single linear direction in its residual stream, extracted without any training from the model's own tool-use preference signal and turned into an inference-time intervention with no prompt change. Adding the direction with strength α moves the call rate monotonically from near 0% to over 90% while keeping calls well-formed. The steering works in both directions: dialing it down suppresses calls, and dialing it up induces new calls that land precisely on the questions the model cannot answer from its own knowledge. We also show that the direction generalizes to unseen tools with strength comparable to each tool's own direction and without favoring any specific tool choice. With live tool execution, a single sweep of the steering traces a cost/accuracy Pareto frontier and nearly doubles open-domain QA accuracy (0.29 ! rightarrow ! 0.56); the same recipe transfers across a diverse range of models spanning dense, MoE, and multimodal architectures, without any training. Our code is publicly available at https://github.com/YuqiChen4188/Steering-Tool-Use-Propensity.

  • 5 authors
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Aug 24

Staircase Policy: Streaming Inference for World-Action Models with Large Action Chunks

World-Action Models (WAMs) improve robotic manipulation by conditioning action generation on predicted future observations, but future prediction adds further inference overhead to already expensive iterative action generation. Action chunking can amortize this cost over multiple actions, yet performance degrades over long execution horizons because later actions remain conditioned on stale observations. We introduce STAIRCASE POLICY, a streaming inference and training framework that turns a flow-matching VLA into a JEPA-style WAM and partitions a large action chunk into sub-chunks at staggered denoising stages. Near-term actions are executed as soon as they become available, while later actions continue to be refined. At each sub-chunk boundary, the future latent is re-predicted from the latest observation and used to update all unexecuted actions, enabling long-horizon execution without repeated full policy inference. The resulting future-prediction error can further serve as a signal for adaptive chunking. S-WAM achieves 97.7% on LIBERO and 87.9% on LIBERO-Plus, and improves performance across multiple policy backbones and real-robot tasks. It reaches 292.7 executed actions per second, 3.62times the throughput of conventional execution at comparable accuracy, while reducing time-to-first-action from 123.6 to 73.3 ms. With additional inference optimizations, throughput further increases to 642.9 actions per second.

  • 5 authors
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Sep 28

Nereus: Adaptive Parallelism for LLM Post-Training

Reinforcement learning (RL) post-training for large language models (LLMs) coordinates multiple models across generation, inference, and training on GPU clusters. Several factors may change during a run, including resource availability, sequence length, memory pressure, and stage bottlenecks. As a consequence, an execution plan that was initially suitable can then become slow or even infeasible over time. However, adapting a job whose models share GPUs entails significant challenges: deciding whether a new plan is worth the transition cost, reusing the job's distributed state, and coordinating GPU transfers across models and stages. Nereus targets these challenges as a cost-aware runtime that adapts RL post-training jobs into efficient execution plans. Its low-overhead controller selects a memory-feasible global plan and admits the transition using a cost model calibrated against the running job. To estimate and execute a transition, Nereus represents the distributed state of each replica of a model-stage (one model in one stage) as an Elastic Model Unit. It then employs a global transition graph to order the transformations and GPU transfers of these units. In a trace built from real data, online TP/PP adaptation reduces average step latency by 27.7% relative to the initial fixed TP/PP layout with DP scaling. In a 1,000-step run reaching 1,024 GPUs, six transitions consume 0.079% of total run time. Nereus improves end-to-end 8B PPO throughput by 2.14--7.27times over OpenRLHF and by 1.10--1.47times over Verl across diverse clusters.

  • 6 authors
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Sep 27 3

Diagnosis-Driven Automatic Repair for Agentic Workflow via Symbolic Inference

Platform-orchestrated agentic workflows have become a popular paradigm for developing LLM-based applications. However, their reliability remains a major challenge due to the uncertainty of LLM outputs, complex inter-node dependencies, and heterogeneous tool interactions. Existing agentic workflow optimization and agent enhancement methods primarily rely on trajectory-level feedback. Without explicitly identifying the underlying failure root causes, their resulting repair plans are often insufficiently targeted. We propose FlowFixer, a diagnosis-driven automated repair framework for agentic workflows. FlowFixer first transforms workflow executions into unified symbolic traces and performs symbolic inference to derive executable behavioral specifications that capture node correctness, temporal dependencies, and causal relationships. Based on specification verification, it conducts failure attribution and root cause analysis, and then generates targeted repair patches. To reduce verification costs, FlowFixer further employs a multi-dimensional pre-execution assessment to filter infeasible repairs before dynamic verification. We evaluate FlowFixer on workflow failures collected from three popular development platforms: Dify, Coze and n8n. Results show that FlowFixer achieves a repair success rate of 71.3%, outperforming state-of-the-art baselines by 11.9% to 27.6%. It also improves failure attribution accuracy by 4.8% to 33.1% and root cause analysis accuracy by 15.3% to 38.8%. This work offers a new perspective on reliable diagnosis and repair of agentic workflows through symbolic modeling and inference.

  • 8 authors
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Jul 2

Characterizing Warp Divergence from Pascal to Blackwell

Since Volta introduced Independent Thread Scheduling (ITS), NVIDIA GPUs have been widely assumed to handle warp divergence in a fixed manner. We test this assumption across Ampere, Hopper, and datacenter and consumer Blackwell GPUs, using pre-ITS Pascal as a baseline. Combining cycle-accurate microbenchmarks, hardware counters, and static analysis of compiler-generated SASS, we separate stable behavior from architectural change. Across all tested generations, divergent paths serialize linearly with the number of paths k, following T(k) approx sk with no super-linear reconvergence penalty. Warp execution efficiency falls as 32/k, the penalty is independent of occupancy, and predication removes the serialization cost. The same behavior appears on Pascal, showing that this programmer-visible cost model predates ITS. The compiler-emitted reconvergence machinery, however, has changed substantially. Pascal uses a per-warp SSY/SYNC instruction stack, whereas later generations use barrier-register instructions. Deferred reconvergence beyond the immediate post-dominator falls from 29 cases on Ampere to 2 on Blackwell. Blackwell also introduces a two-tier convergence-barrier classification, uniform-branch instructions, and explicit partial-mask warp synchronization, none of which appear on Ampere or Hopper. Controlled bit-flip experiments indicate that the new barrier class is a static compiler classification with no observable runtime effect in our tests. Thus, divergence retains a stable and predictable performance cost even as NVIDIA's control-flow ISA and reconvergence mechanisms continue to evolve.

  • 1 authors
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Jul 25 2

GitTaskBench: A Benchmark for Code Agents Solving Real-World Tasks Through Code Repository Leveraging

Beyond scratch coding, exploiting large-scale code repositories (e.g., GitHub) for practical tasks is vital in real-world software development, yet current benchmarks rarely evaluate code agents in such authentic, workflow-driven scenarios. To bridge this gap, we introduce GitTaskBench, a benchmark designed to systematically assess this capability via 54 realistic tasks across 7 modalities and 7 domains. Each task pairs a relevant repository with an automated, human-curated evaluation harness specifying practical success criteria. Beyond measuring execution and task success, we also propose the alpha-value metric to quantify the economic benefit of agent performance, which integrates task success rates, token cost, and average developer salaries. Experiments across three state-of-the-art agent frameworks with multiple advanced LLMs show that leveraging code repositories for complex task solving remains challenging: even the best-performing system, OpenHands+Claude 3.7, solves only 48.15% of tasks. Error analysis attributes over half of failures to seemingly mundane yet critical steps like environment setup and dependency resolution, highlighting the need for more robust workflow management and increased timeout preparedness. By releasing GitTaskBench, we aim to drive progress and attention toward repository-aware code reasoning, execution, and deployment -- moving agents closer to solving complex, end-to-end real-world tasks. The benchmark and code are open-sourced at https://github.com/QuantaAlpha/GitTaskBench.

QuantaAlpha QuantaAlpha
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Aug 26, 2025 1

Learning to Share: Selective Memory for Efficient Parallel Agentic Systems

Agentic systems solve complex tasks by coordinating multiple agents that iteratively reason, invoke tools, and exchange intermediate results. To improve robustness and solution quality, recent approaches deploy multiple agent teams running in parallel to explore diverse reasoning trajectories. However, parallel execution comes at a significant computational cost: when different teams independently reason about similar sub-problems or execute analogous steps, they repeatedly perform substantial overlapping computation. To address these limitations, in this paper, we propose Learning to Share (LTS), a learned shared-memory mechanism for parallel agentic frameworks that enables selective cross-team information reuse while controlling context growth. LTS introduces a global memory bank accessible to all teams and a lightweight controller that decides whether intermediate agent steps should be added to memory or not. The controller is trained using stepwise reinforcement learning with usage-aware credit assignment, allowing it to identify information that is globally useful across parallel executions. Experiments on the AssistantBench and GAIA benchmarks show that LTS significantly reduces overall runtime while matching or improving task performance compared to memory-free parallel baselines, demonstrating that learned memory admission is an effective strategy for improving the efficiency of parallel agentic systems. Project page: https://joefioresi718.github.io/LTS_webpage/

  • 5 authors
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Feb 5

MemoGuard: An Adaptive Runtime for Guarding Against Memory Traps in Communication-Limited Robot Navigation

Communication-limited robots in mission-critical scenarios such as disaster inspection and search-and-rescue must make reliable onboard decisions without access to remote operators or high-capacity reasoning services. Episodic memory reuse is an attractive low-cost fallback, but retrieval similarity does not guarantee execution validity, i.e., a retrieved action may match the current context yet be unsafe due to changed topology, insufficient battery margin, or unreliable prior outcomes. We call such high-similarity but execution-invalid episodes memory traps. This creates a safety-efficiency design space where similarity only reuse minimizes fallback cost but can be unsafe, while always invoking local reasoning improves safety at high computational and energy cost. This paper presents MemoGuard, a lightweight adaptive runtime that validates episodic memories against topology, resource, and outcome contracts before reuse, invoking fallback only when validation fails. In a graph-based corridor-inspection simulator, MemoGuard reduces battery safety violations by 76.6% over similarity-only top-1 reuse while reducing fallback calls by 21.4% over always reasoning. On an NVIDIA Jetson AGX Xavier with local llama3.2:3b fallback reasoning, this corresponds to 3.67 s and 36.97 J of avoided fallback-reasoning overhead per trial. We open-source MemoGuard at https://github.com/hetheiin/memoguard.

  • 5 authors
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Jul 16

Welfare-Opaque Income: Taxation under AI-Agent Delegation

We study income taxation when an AI agent implements economically relevant choices through a rule hidden from the government. Alongside unobserved productive ability, this hidden preference-to-execution mapping creates double unobservability: the same observable tax-base response can carry different welfare consequences. We call the resulting income welfare-opaque. Our constructions show that tax-base statistics can coincide while reform welfare effects differ, even when mechanical welfare weights are identical. We derive an optimal-tax condition that adds a response-weighted execution wedge to the familiar sufficient statistics. A higher marginal rate gains a corrective benefit under local over-execution and an additional cost under local under-execution. Observing the wedge identifies the welfare effect of a marginal reform at the prevailing schedule; bounds on it deliver bounds on that effect. A controlled laboratory compares 4,500 model runs across five AI engines. Faithful delegation selects the score maximizer in essentially all runs. Conflicted objectives produce heterogeneous responses: Claude largely preserves the score maximizer, GLM moves predominantly downward, and GPT-mini and Qwen show concentrated lower-tail increases. Qwen also makes substantial downward adjustments. Different engines locate their departures at different points and in different directions of the designed distribution. Explicit scores align model rankings; formula-based objective instructions yield more uneven agreement. Qwen shows a clear positive tax-by-objective interaction, but its direction does not generalize across engines and the pooled sign depends on its inclusion. The analysis identifies execution information as a complement to conventional tax-base statistics.

  • 3 authors
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Sep 16

PReCache: Efficient KV Cache Sharing for Multi-LoRA Agents via Low-Rank Precomputation and Neutral Reconstruction

Multi-LoRA agent systems enable efficient role specialization by sharing a common backbone model. However, each agent repeatedly processes the growing shared trajectory and constructs its own KV cache, introducing substantial memory and computation redundancy in long-horizon tasks. Existing KV cache sharing methods reduce this repeated prefill, but they either require additional training or architectural constraints or retain substantial model computation. Moreover, direct cache reuse causes the current agent to rely on cache states generated by the previous agent's adapter, weakening the role-specific behavior encoded by its own LoRA. We present PReCache, a training-free KV cache sharing framework with two designs, namely PreLRShared and ReBaseShared, that share the base cache computed using the pretrained weights and precompute a compact agent-specific low-rank (LR) cache. To remove repeated prefill, PreLRShared precomputes each agent's LR cache when the shared context is first processed, allowing the current agent to use its own LR cache without reprocessing context processed by previous agents. To improve sharing accuracy, ReBaseShared reconstructs the shared base cache from adapter-free hidden states, reducing the remaining error caused by the previous agent's adapted representation. To minimize its reconstruction cost, we propose two inference schemes tailored to single-stream inference and concurrent serving, performing the same reconstruction after each agent's turn or alongside its execution, respectively. Across multiple models and agent benchmarks, PreLRShared achieves up to a 3.1x TTFT speedup and a 2.3x improvement in per-request throughput over inference without KV cache sharing. ReBaseShared best preserves accuracy overall among the evaluated cache-sharing methods, with an average drop of only 1.1 points relative to inference without cache sharing.